Rank: Top 250 since Season 2
#5 best gerdien in wurld
(edited by Saiyan.1704)
Technically there’s 5 main positions that are all situational when it comes to rotating. Here are the positions, more or less.
-Offense lane.
_The “pushing” lane geared towards pushing your NPCs to the gate.
-Defense lane
Defense against the enemy team’s minions.
-Supplies Runner
Gatherer of supplies for your team.
-Treb Gunner
Used for Offense and Defense. Overall support for your team and minions
-Main Roamer
Technically, anyone can roam or rotate else where at any time. Once everyone has their positions, this person may be roaming to attack treb, supplies, or simply help defend or attack
I definitely want to roam, killing treb or the supplier person. I wouldn’t mind taking defense or offense lane but I’d have to respec for that probably.
(edited by Saiyan.1704)
Can’t we just push both lanes?
roam roam roam……..
My position is waiting to play the map.
From the scant details we’ve gotten coupled with the inability to discern hype from fact, I am optimistic that it will be a cool mode.
It’d be cooler with skill splits though. They need to have 8/10/12 man versions of this for unranked. They even said it themselves in that PC Gamer article. Conquest is just the same fights in different places on circles around the map. Every game mode is balanced around that and it’s not good for the game.
Take my opinion with a grain of salt though. I came back to Pvp to play after a few months off and quickly left again when they merged solo and team queues. If you don’t have the playerbase to keep both queues, then stop designing all the skills around Conquest and split em. Or design them around the game mode that gets the most play.
I’d love to see some new maps for Conquest as well. For as long as they say they’ve been working on this, I am a little disheartened that we aren’t getting more maps. The PvP in this game isn’t DOTA 2. It deserves more variety than just a single map.
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