Valor, Honor, Bravery
Zeroes to Heroes [zH]
Zeroes to Heroes [zH]
Quick suggestions:
End of game mechanics:
Currently, tiebreakers in Stronghold are based on what team has the most points at the end of the game. This seems like a very anticlimactic way to end a game mode where the objective is to kill the enemy Lord.
It would be awesome if an end of the game mechanic “Victory or Death” from GW1 GvG was added. Have it trigger at the 15 minute mark and move into sudden death. All supplies and trebuchets would be disabled and the middle of the map cleared out (Similar to how the Clocktower can be destroyed in Battle of Kyhlo) to open up the middle and combine the two offensive lanes. Here’s how I picture it looking like:
Pros:
Cons:
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