Stronghold queue is ResidentSleeper

Stronghold queue is ResidentSleeper

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Posted by: tsuyosugiru.7634

tsuyosugiru.7634

Can we have at least a seperate queue time figure for stronghold, because the current average value is misleading. I end up waiting for 10 minutes at times, while initially thinking its only going to last for a couple of minutes.

It must be rather low on the priority list, but hey .. would still like to see it happen.

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Posted by: Archon.6480

Archon.6480

Please refer to it as Minionhold!

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Dirame.8521

Dirame.8521

If there was a Stronghold Tournament at the same level as Pro League, people would care about it more.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Archon.6480

Archon.6480

I think people just find the game mode annoying. Teams stack minion masters and it becomes an AI slug fest. Long and boring.

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Dirame.8521

Dirame.8521

I think people just find the game mode annoying. Teams stack minion masters and it becomes an AI slug fest. Long and boring.

Pff, those 5 minion mancers would have to be extremely kitten and the team they are fighting would have to be mediocre for them to pose a real threat. Sure they’d be annoying but, those guys are annoying in every game mode. I’d actually say they are more annoying in Conquest than in Stronghold. A good group of players can out-manuever them, making them look like fools for playing minions. A group of Trap rangers would pose a bigger threat.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Salamander.2504

Salamander.2504

I think people just find the game mode annoying. Teams stack minion masters and it becomes an AI slug fest. Long and boring.

Pff, those 5 minion mancers would have to be extremely kitten and the team they are fighting would have to be mediocre for them to pose a real threat. Sure they’d be annoying but, those guys are annoying in every game mode. I’d actually say they are more annoying in Conquest than in Stronghold. A good group of players can out-manuever them, making them look like fools for playing minions. A group of Trap rangers would pose a bigger threat.

No…good players can “outmaneuver” minion mancers in conquest because they get locked down and have no real utility skills. Why would you want to rotate out of a fight with a minion mancer? :P

MM work in SH though because larger teamfights are rare (so team focus w/lockdowns don’t occur as much) and because so much of the DPS is focused on NPC’s (doorbreakers, guards) rather than on the players, so the “focus the necro” conquest mantra isn’t usually applied. This allows the poison fields from all the dead minions shred the doorbreakers.