i played 3 games of it – didn’t really fight anyone – most people just ran away
please stop throwing around terms like moba – stronghold isnt a moba – its a competitive dungeon run where both teams are on the same map
if you want to make it a true moba
1. stop using supply to make guards – guards should be auto generated – help your guards push or let them duke it out (same style as dota)
2. make supply runs create fortification and assault upgrades – stronger guards/doors do we focus on defense or offense?
3. ensure that PVP enhances the first 2 points – the more mid fights won the more upgrades received
4. ???
5. profit