(edited by Halice.4972)
My first post was deleted without notification or reason provided. Please provide a reason next time as to why this suggestion is not allowed.
It was about adding more pvp statistics, like kills.
What it would do:
Add longevity to playtime and provide purpose to solo gameplay. It would give a stat that isn’t based on odds of getting a good team, and increases regardless of win or loss from match to match.
What it wouldn’t do:
Encourage kill-hunting that distracts from gameplay. The pvp meta is divided into two roles: Roamer and Bunker. Bunkers gain kills from defending points, just as much as Roamers gain kills from intercepting people or helping bunkers on points. There’s no advantage over one, or change of incentive for either. There’s not even fighting over kills. Anyone actively involved in attacking a target gets a registered kill as it is now, and anyone playing the match would engage enemy players alongside their teammates in the same way they’ve always done.
(edited by Halice.4972)
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