(edited by Romek.4201)
Suggestion: Bring Living Story to Spvp
Maybe because PvE content is extremely easy to create? you don’t have to worry about much. PvEer will be happy with nearly any new map as long as it isn’t buggy, while a PvP map has to be balanced tested and there is a chance that even after being tested it will end up like skyhammer.
Then you got the other obvious part that the amount of PvPers that might care for such a thing is smaller than the already small extremely amount of players that do exclusively sPvP. Then you got the other part that they are far less developers for PvP than there are for PvE and the PvP devs already seem to be extremely overworked and are currently doing super secret stuff that will ultimately lead to a new set of QQs.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
thats why i said FUN maps – nothing to have in any tournament
just hotjoin
and i dont think it would be hard to make 4-5 simple prototype maps and than just make something like SKINS with the theme per living story
i talk bout simple maps like warsong in wow
or just a deathmatch arena (why not themed like this liadri thing?^^)
Its not that hard to balance a map.
thats why i said FUN maps – nothing to have in any tournament
just hotjoinand i dont think it would be hard to make 4-5 simple prototype maps and than just make something like SKINS with the theme per living story
i talk bout simple maps like warsong in wow
or just a deathmatch arena (why not themed like this liadri thing?^^)
What is fun? You can’t quantify fun. Apparently to Anet skyhammer is fun but to everyone else is sucks.
Also why would Anet waste the very few PvP resources on a map that HAS no chance of being usable in solo and tournament?
Just for the record, i am not against it. It is just like it seems you are not putting a lot of thought to the reason why Anet hasn’t done or attempted to do such a thing.
Its not that hard to balance a map.
Yes because you would know due to your years as a designer correct?
Let me guess you are one of those dilettantes that enjoy posing as that is an expert?
This is an mmo forum, if someone isn’t whining chances are the game is dead.
It’s a cute idea, but there are glaring issues in pvp that need addressing before we can start to look at throwaway maps to match living story events.
This would serve no purpose and take away valuable resources from the stuff that actually needs to be looked at.
Let get this straight.
PvE content requires balance as much as PvP content.
ANet has improved the quality of its PvE contents by trials, in fact I dare you to say that The Lost Shores is as good as the current “Escape from Lion’s Arch”. Not even close.
The problem is that you can’t develop a winning formula or get better at making a specific type of contents if you don’t make them.
PvP needs a faster development pace and less closed testing. Even if you test a content for 3 months straight it can end up being hated by the community or being considered bad (I’m looking at Skyhammer and the June balance patch).
I just want to be able to earn the exclusive living world appearance changing content in sPvP. Seeing how all 98% of PvP rewards are cosmetics.. Doesn’t make since to only punish the a PvP player base.
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King
It’s a cute idea, but there are glaring issues in pvp that need addressing before we can start to look at throwaway maps to match living story events.
This would serve no purpose and take away valuable resources from the stuff that actually needs to be looked at.
ok what this would bring arenanet?
- PVE people maby goes PVP
- PVP people maby buy gems same as PVE People for this living story things when can be part in this living story
- a simple method to bring living story rewards in spvp
- more maps for custom arenas – maby players find something cool with this
what this bring for PVP people?
- something to do
- when living story team works on pvp pvp gets attention, this means maby more players, this means maby more interessting for arenanet, this means maby someday not everything is only on the horizont
It’s a cute idea, but there are glaring issues in pvp that need addressing before we can start to look at throwaway maps to match living story events.
This would serve no purpose and take away valuable resources from the stuff that actually needs to be looked at.
ok what this would bring arenanet?
- PVE people maby goes PVP
- PVP people maby buy gems same as PVE People for this living story things when can be part in this living story
- a simple method to bring living story rewards in spvp
- more maps for custom arenas – maby players find something cool with this
what this bring for PVP people?
- something to do
- when living story team works on pvp pvp gets attention, this means maby more players, this means maby more interessting for arenanet, this means maby someday not everything is only on the horizont
Let examine all your points.
1. The PvEer are still not going to do PvP since a lot hate PvP of any kind. secondly, why would you want to experience a kittentier version of the livingstory. At best the maps can only be theme in the manner of the livingstory it can’t actually have many of the elements because PvPer will QQ about PvE being in PvP.
2. How exactly would livingstory get PvPers to spend more money on gems? Why would they again?
3. This is already supposedly being done for the big update in april. I think.
PvPer side.
1. What is exactly stopping them from trying the Livingstory story? Maybe the few the PvP only hardcore players but I suspect those numbers are low.
2. The livingstory team is NOT the same as the team that works on the PvP side of things.
3. They seem to be a lot of maybes.
The point being we don’t know what is coming in april. It seems to be that Anet is trying funnel players into PvP by letting them keep their PvP stuff and PvEers by letting them keep their PvE stuff in PvP. Your suggestions imo, isn’t going to do anything. The thing holding back PvP isn’t the fact that there is no livingstory. The thing holding PvP back is the lack of game modes and how terrible the balance is.
The livingstory is just an unneccessary workload for something that is not going to be beneficial to anybody. Just remember, if they are working on the livingstory (PvP devs) they are probably not working on PvP stuff. This is ONLY applicable to the PvP side of things.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
(edited by silvermember.8941)
This seems like a cool idea, if there were the resources for it. But, GW2 “pvp” doesn’t have any resources, nor is it really a focus of the game at all. It is kind of like their inside joke really. BUT, if there were resources for it, it would be nice.
totally, just what pvp needs, temporary kitten maps
@OP:
I agree. Put it all in skyhammer and then eliminate it from solo queue.
totally, just what pvp needs, temporary kitten maps
noone said “temporary”
maps (or better the theme skins) can stay than forever
temporary would only be the livingstory rewards when this living story is active
edit:
it would work like the activities Sanctum sprint, Keg Brawl or the Survival Thing
it can still be played long time after the living story iwthout the rewards
(edited by Romek.4201)
@OP:
I agree. Put it all in skyhammer and then eliminate it from solo queue.
ye skyhammer should be moved to the “FUN” map section too^^