[Suggestion] Buff Aegis and Blind effects
IMO they shold decrease their durations. Blind/Aegis should be actived when u see a big attack coming in not 20seconds before. This mainly affects aegis
Should also make cast times quicker on some abilities with these
6k+ PvP games
Lol no, blind is incredibly strong, it doesn’t need a buff.
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
If you want to counter damage in long run, use weakness.
Some people…just lol ;d
Yep, guards don’t have enough blocks.
I think no. An argument could be made for it blinding/blocking the full skill that triggered the removal of the condition or boon instead of only the next "attack," but extending it to affect other skills would be too strong. For instance, it would remove the counter play of using a quick casting skill to quickly remove the blind or block in order to quickly followup with a skill you need to land. If you wish to blind or block that, you need to counter-counter by being ready to re-apply the effect as soon as they remove it or begin casting the skill you wish not to eat.
Edit: The reason I don’t say it’s good for adding some counter-play to multiple chained insta-cast skills like for example, fresh air elementalist’s earth 4->air attunement->air 2->arcane blast, is because in my opinion strong hitting skills with no cast time are bad for this game and should be reworked, and I can’t justify supporting a change I wouldn’t normally agree to, just because of the existence of something else I don’t agree with. The exceptions are skills that are traited to deal damage on interrupt because the interrupt still needs to be quick in order to be used meaningfully and must be timed to be utilized, and of course thief’s steal because it has so many eggs in that one basket, that making it easy to dodge would kill the class.
http://www.twitch.tv/impact2780
(edited by Impact.2780)
Blind is too strong as it is now and you want to buff it futher?