So I’m not sure how many other people feel this way, but when I heard the announcement of Courtyard I was so happy. This new game type that isn’t Conquest, that was closer to the arenas in GW1. However, after jumping into it I was totally disappointed. Everything really zergy and it gets to a point where the fight is literally outside the spawn point of the losing team.
Is there a way or can we add functionality that makes it act like a Team Deathmatch? I’ve been watching some 2v2 that Blu streams occasionally and those are great on this map. I think what I and other players want, is really Team Deathmatch with 2v2, 3v3, 5v5, or anything like that.
Because dying and then respawning before the whole team is wiped kind of encourages a type of “respawn zerg it until you win” style of mindset. If the downed people stay out of the game and were able to spectate other players like GW1 had it, this would make for a fresh game type that requires team comps to be well thought out.
Actually, spectate while dead would help PvE as well, it’s so boring sometimes when you are dead in the corner in a boss fight in Fractals, and you’re left staring at the ceiling.
Just my $0.02, I could be wrong.