(edited by Seyiwaji.4082)
[Suggestion]Div Hardcore Legend
Ehh this just makes it more of a grind than it already is. Nothing here really indicates anymore skill than our current system.
not really since they reduce how many tier is needed.
with the system like it is now, everybody can get the Precursor in 1 season…..
To Have the Legenday will just be common… this is sad.
(edited by Seyiwaji.4082)
Instead of adding more grind to the already grindy system, make harder wins more rewarding and blowouts by equally skilled/worse opponents more punishing. This will keep players on edge. Also skilled players should have an easier time climbing compared to low mmr people. Beating an ESL team shouldn’t earn me 1 pip when someone with way lower mmr beats a random team for the same 1 pip reward. That means that mmr should be more tightly connected to the tier/division system. Players on let’s say tier 4 diamond should all have very close mmr in well working system, but that will probably never happen.