As the title said, LFG system is useless on pvp, since there’s lacking of tools that don’t incentivate team play with casual ppl..
First, there’s lacking of advicing of this system: when someone wants to go on fractal of the mists, the pop up invites you to find a group and opens automatically the lfg window..
So a similar system can be applied under the team arena window, giving an input for searching companions to enjoy some team matches..
Other things that are fondamental for the correct use of this system are the limitations:
- Language limitation
- Rank limitation
- Class limitation
- Matches played limitation (???)
Limitations are fundamental for preventing joining of unwanted players (yes, when someone asks ppl with 10k AP, and you have 5k AP, you are an unwanted player on that party), and also for preventing 30 mins of kick before the party is set completely…
P.s: I love too much friendly play, but this is the competitive part of gw2, so limitations are essentials for the final purposes…
Theese little changes can drive players to find others with similar skills, objectives, languages to play together and can give the chance to create more cooperative playing..
What do you think about it?