Suggestion; Nerf stability / Lyssa Runes.

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: Darnis.4056

Darnis.4056

Make Stability first to be stripped, at all times.

  • Increases skillcap for bunkers – ten fold.
  • Nerfs Lyssa -slightly.

At the moment bunkers with 10 boons at all times have no counterplay to their stability,
Lyssa Thieves can get free Instant kills on shatter mesmers because they cannot be CC’d

So far only A K has been able to insta-kill me consistently after a beer, so I am not sure if every thief can do it or if it’s even possible when I’m not drunk…

Will the Real Pink Puma Please stand up?

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: glaphen.5230

glaphen.5230

I don’t really care about Lyssa runes but cry more about stability. Poor Mesmer cant wait a couple seconds to stun and insta kill? What are all those stealth skills and boon removals for? If anyone should complain about stability its Warriors since they have no boon removal and need the enemy to not move to do anything.

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: Oblivion.8307

Oblivion.8307

sd thieves kitten all over shatter mesmers

Symbolic

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: Daishi.6027

Daishi.6027

Your drunk after a beer?

@glaphen if we’re gonna compare, wars have tons of access to imob, even if you waste a few you still have more…

I kind of disagree Darnis since mesmers as per your example have tons of boon removal, but I think it would be nice for some kind of consistent priority to strips in general…

That being said I’ve always been of the opinion that Lyssa should just not have stability at all, to many professions use their elite + Lyssa as a “I win your point solo” tactic and having that much power + free roam feels like a bit much. Other than strait damage which a lot of classes can’t just instantly pull off, or hard core out bunkering theres not to much play in the grey area.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: Cynz.9437

Cynz.9437

sd thieves kitten all over shatter mesmers

they will be horse kitten after dec 10th

All is Vain~
[Teef] guild :>

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: Soilder.3607

Soilder.3607

Lyssa runes really need a longer ICD or something. It’s just annoying watching a thief or war gain every boody every 45/60 seconds.

Stormbluff Isle

(edited by Soilder.3607)

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: Oblivion.8307

Oblivion.8307

lyssa runes have a 45 second icd (it was censored..)

Symbolic

(edited by Oblivion.8307)

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: ronpierce.2760

ronpierce.2760

lyssa runes have a kitten icd

Not enough of one. Warriors use Lyssa to the best effect and their signet with reduced CD is 48 seconds while the lyssa CD is 45. It’s still not enough.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Suggestion; Nerf stability / Lyssa Runes.

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Posted by: brannigan.9831

brannigan.9831

Yes, lets kill the guardian class. Lyssa Rune nerf yes. Stability in general no. Its way too important to guardians and there is a ton of cc in this game.