Suggestion: No MMR During Season
Except they do have it as well. (and more finely tuned) There is a reason 80% of their player base ends at rank 20 at the end of each monthly season.
There’s no need for it. The Divisions should sort players out by themselves. When you start getting stuck it’s probably were you more or less belong to. Unless you get lucky win streaks. Unlike now, where everything’s like that unless you have a premade. It’s frustrating.
TLDR; Hearthstone type of ladder. (not a big online gamer during this decade :P)
the fact that many people settles down at 50% actually suggests the system is working on average and balancing the person into the correct position. People just get annoyed when and if they gravitate beyond their skill level based on the win bonuses and start dying more – many cant admit to themselves when they have reached a natural skill ceiling.
“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize
But the 50% works the same for when you’re in Ember or in Ruby. That’s the issue. It’s not a league that way. Just another Reward Track! I should have harder matches and face better players the higher I climb. That’s the whole point! MMR is not need, it’s only in the way.