[Suggestion] Option for Solo Progress

[Suggestion] Option for Solo Progress

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Posted by: Zoe.8310

Zoe.8310

I would like to see a system where the pips/league progress you make is based on how well you personally perform each match. A person that strongly carries the losing team to a very close outcome deserves more League progress than the weakest link on the winning team.

Perhaps you can choose your progression track at the start of the season: Team play where wins give you pips, or Solo play where you only gain pips based on how high you scored/preformed in the matches.

[Suggestion] Option for Solo Progress

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Posted by: rennlc.7346

rennlc.7346

Would be so in favor of something like this if there could be a stat system that accurately gauged contributions and couldn’t be manipulated. Unfortunately, the current scoring system is neither accurate nor hard to manipulate. Rewards for high points would encourage unhelpful tactics to pad stats, such as necessarily tagging downed bodies for points from kills, capping nodes with multiple people, rezzing allies even when rallying them would be more efficient, spawn camping newer players, etc. Similarly, people who can perform one of the most helpful roles in a conquest game through holding a node 1v2, 2v3, etc. aren’t receiving points despite setting their entire team up for winning the whole map.

[Suggestion] Option for Solo Progress

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Posted by: Zoe.8310

Zoe.8310

Unfortunately, the current scoring system is neither accurate nor hard to manipulate.

Agreed, but they are all fixable issues.

necessarily tagging downed bodies for points from kills

Credit can be divided into the damage and healing done, and damage mitigated; ie. Overwatch style

capping nodes with multiple people

The problem is they only give credit for being there at the very end, so they should give credit for time on objectives.

rezzing allies even when rallying them would be more efficient

Give rally credit in addition to kill credit. Easy enough.

people who can perform one of the most helpful roles in a conquest game through holding a node 1v2, 2v3, etc.

Once again, give credit for time on objectives, so being a bunker is rewarded.

[Suggestion] Option for Solo Progress

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Posted by: Kasteros.9847

Kasteros.9847

This would make even more ppl play for points and not for win… They would run with 5 banging 1 guy to kill and cap point, just to earn personal points…

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[Suggestion] Option for Solo Progress

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Posted by: Ghazan.9213

Ghazan.9213

5 manning Svamir