something that pvp lacks at the moment are longterm goals and progression. after you reach level 80 and after the pvp titles the progression ends.
playing in esl with teams is nice and is something competitive but other than that there is nothing that you can work your way to.
so what i suggest are PvP Class Ranks:
after you reach level 80 in PvP you unlock the class levels and each time you play a match you gain xp with the class you played.
What will you gain by leveling your PvP Class Rank?
you will gain titles, class specific armor and finishers to display your efforts and the mastery of your class.
Armors:
there will be different tiers of armors depending on your class rank, sets that start with simple looks in the lower ranks and sets that are truly impressive for the highest rank reflecting your achievements and are worth being legendary pvp armor skins with some particle effects.
The armor tiers will be called according to the corresponding title you will be getting.
Titles:
- Elite [] (will award the Elite Paragon/Magus/etc. set, title and finisher)
- Master [] (will award the Master Paragon/Magus/etc. set, title and finisher)
- Legendary Mist [] (will award the Legendary Mist Paragon/Magus/etc. set, title and finisher)
Finishers:
upon reaching the different levels you will also unlock finishers that show your class knowledge, so every class finisher will obviously be themed after its specific class.
Levels:
as for the normal PvP Levels there will be again 80 Class Ranks but with more required xp per level: 40k per level.
Elite Rank will be granted with level 20, the equivalent of ~533 won ranked/unranked matches.
Master Rank will be granted with level 40, the equivalent of ~1066 won ranked/unranked matches.
Legendary Mist Rank will be granted with level 80, the equivalent of ~2133 won ranked/unranked matches.
while the amount of xp/won matches might seem like a lot the PvP Class Ranks are supposed to be a longterm goal after you reached dragon rank and you truly enjoy playing your class. for people that multiclass or simply don’t play that much there will still be the lower ranks to reach.
What about the normal PvP Level Experience Bar and the Chest i get after every 20k xp?
nothing will change about this and you will still get your chest after every 20k xp.
feel free to discuss, criticise (in a constructive manner) or just tell me if you like the idea or not.
Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.