[Suggestion]Skyhammer fix

[Suggestion]Skyhammer fix

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Posted by: noobftw.9654

noobftw.9654

lift mid-air skill ban. If we can use skill midair, classes with z-axis teleport will have a chance to save emselves if pushed off.
1. Ele has 1 knockback, has 1 z-axis teleport has short stabilty
2. Mesmer has 1 knockback, has 1 z-axis teleport has short stability and distortion
3. thief has no knockback but 1 pull,, has many z-axis teleport close to zero stability.
4. engi ,warrior and ranger has good amount of launch, knockback but no z teleport
5 guard has good amount of launch knockback but also has z teleport.
Overall looks pretty balanced to me, plus the mid-air skill lock is really buggy.
so what do you guys think?

[Suggestion]Skyhammer fix

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

i think it will be good.

yes, i cannot understand why we cannot use skills in mid air.
but in dragon bash i think we can use skills in mid air so i think this is not a game engine limitation issue.

but i dun think my warrior long sword 2 is going to save my warrior from any death from falling though.

[Suggestion]Skyhammer fix

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Posted by: Clappy.6257

Clappy.6257

Here’s one:

remove it from rotation!