[Suggestion] Small stuff for better PvP

[Suggestion] Small stuff for better PvP

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Posted by: ReaverKane.7598

ReaverKane.7598

The blog post about the new reward tracks, and the fact we’re getting leagues is going to improve PvP a lot. BUT there’s still some things that NEED to be done to make PvP more of a competitive e-sport:

  1. Match History That says it all, we need a better way to review our performance than those 10 seconds between match ends and we’re forced to leave the map. Match History where we can see our details and compare to our friends is awesome.
  2. Longer victory Screen Stop kicking people out of the map when we’re still trying to compliment our team or giving a tip to a friend or foe. Sometimes we don’t even get enough time to simply review our scores.
  3. More report reasons the game is plagued with AFK players, and people disconnecting at the beggning or when they start losing. Its expected specially now that the game is free, but the report button is still only geared towards Chat and bots. When there’s way more reasons a player might want to report another. And lack of options ends up being dissuasive.
  4. Courtyard is NOT a conquest map Stop pegging Courtyard to the conquest mode. Its not the same thing. Make a “Deathmatch” option along with “Stronghold” and “Conquest”, then you can even add maps for that mode that are not Courtyard.
  5. Build Saving Needs to be on. Especially with Stronghold in the game. Anyone that doesn’t queue for a specific mode might end up taking up all the wait time “not ready” and still finish it without fully changing builds. Its just something that needs to be added. Also, someone PLEASE for the love of Dwayna, make the game remember weapon sets between modes. I can’t tell you how many times i’ve started a pvp match with the wrong weapons on one of my weapon sets because i jumped in straight from PvE, and forgot to change the weapons.
  6. Last but not even close to the least refine the matchmaking so that solo players don’t get matched with pre-mades. Or simply add separate queues if you can. I know that in the past the game didn’t have enough pop for separate queues, but surely the new influx of pvp players should have made up for that?

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Posted by: Runiir.6425

Runiir.6425

Even if they still don’t have the pop, doesn’t matter. Pre-mades should be separate.

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Posted by: Dorkopotamis.1497

Dorkopotamis.1497

These suggestions are among the most reasonable/good to ever be posted in the PvP forum.

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Posted by: ReaverKane.7598

ReaverKane.7598

Glad you liked them dorko… I do try.
Just remembered another one after wittling away 15 minutes on a 30m exp booster waiting for a match…
7. Pause boosters while in Heart of the Mists Self explanatory… I mean its a fancy lobby, but its just a lobby, timers shouldn’t be ticking while we’re doing forced waits.

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Posted by: Jackalrat.5493

Jackalrat.5493

Agree with all of these, particularly the match history and longer post-game screens.

Also, PvPers gotta be sick to death of begging to get queuing outside of the mists, right?

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Posted by: mishkamba.6358

mishkamba.6358

In order to get the PVP better remove ANET and replace them with IceFrog

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Posted by: Agilitas.2537

Agilitas.2537

In order to get the PVP better remove ANET and replace them with IceFrog

That would be even worse … oh wait … would it really work?

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Posted by: Liewec.2896

Liewec.2896

remove 5uckhammer and campyard from unranked rotation
make reward tracks reset on completion.

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Posted by: ReaverKane.7598

ReaverKane.7598

remove 5uckhammer and campyard from unranked rotation
make reward tracks reset on completion.

Oh come on Skyhammer IS a conquest map. And its fun if you know how to play it. Its a more strategic map than many other where positioning and a knockback can net you a kill just as well as a good copied meta build.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

We really need those report options for PvP:

  • AFK
  • Leeching
  • Intentionally feeding.

Even if they do nothing, if it’s just for show to scare people, it’ll be better than not having them.

And dishonorable needs to come back ASAP.

I can’t count how many times someone in the team refuses to wear armor and just run to the enemies to die, or runs to a corner and does nothing. Specially in Courtyard.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: RevanCorana.8942

RevanCorana.8942

2. agreed
3. simple fix: afk players get kicked automatically (already the case), additionally when leaving a match apply “deserter” debuff that straight up block said player to join any pvp (beside hotjoins) for a growing duration at each new match left, and decreases when completing a match.

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Posted by: ReaverKane.7598

ReaverKane.7598

2. agreed
3. simple fix: afk players get kicked automatically (already the case), additionally when leaving a match apply “deserter” debuff that straight up block said player to join any pvp (beside hotjoins) for a growing duration at each new match left, and decreases when completing a match.

Problem is, many players stay in spawn, but actively moving, so the game doesn’t detect them as afk.
To prevent that the game requires better report functions, and not just there, i’ve had a ton of situations i’ve found myself wanting to report players for a ton of toxic behaviour, and there’s simply no options. Its not just limited to PvP either, except that PvP is a competitive setting, and those behaviors need to be weeded out that much more.