Suggestion about off season

Suggestion about off season

in PvP

Posted by: Talyn Sneider.1825

Talyn Sneider.1825

Alternate a skill based league (current one) with a farming based league.

I’ve never in my life believed in mixed approaches, and what is plaguing guild wars 2 pvp league system is trying to be skill based but not lose a large chunk of the audience (less skilled players) that is why you see some features that destroy and pollute the division of players according to skill (safe pip spots, not being able to lose divisions).

So here is my proposition:

Ranked league:

-Players will lose pips and tiers in all divisions
-Players will lose divisions
-Players can queue as teams
-No class achievements
-Keep improving current matchmaking system

Unranked league (off season):

-Players can´t lose tiers
-Players can´t lose divisions
-Increase number of pips of each tier to 10 (the number is optional)
-Players can only solo queue
-Class achievements
-mmr based matchmaking so that all players can progress

There should be a different set of rewards for each league

-Ranked league (gem rewards, skin rewards, title rewards, legendary rewards) – idea is to give rewards that are attractive to pvp players)

-Unranked rewards (large karma rewards, laurel rewards, ascended rewards, skin rewards, legendary crafting materials, lots of achievements to earn) – idea is to give rewards that are attractive to pve players

The general idea is to make unranked a place were new players can have fun and be rewarded by it. And make ranked leagues a pure skill based system and reward them better.

Hope this helps

Casual pvp’er – Can only play 2-3 hours a day

https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/

Suggestion about off season

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Posted by: Keadron.9570

Keadron.9570

As long as there are exclusive rewards for ranked you will always run into the same issue. Especially the legendary

Suggestion about off season

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Posted by: Talyn Sneider.1825

Talyn Sneider.1825

As long as there are exclusive rewards for ranked you will always run into the same issue. Especially the legendary

If players are placed in different divisions according to their ranked mmr that problem should be less significant.

For the bad players that actually have high mmr, the possibility to lose divisions will put them in a league division according to their skill level.

Of course pve players will complain in the ranked season, but they will eventually settle for the rewards of the unranked season.

Hope this helps

Casual pvp’er – Can only play 2-3 hours a day

https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/

Suggestion about off season

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Posted by: jessiestiles.9437

jessiestiles.9437

What’s the bet you’ve been dropped on your kitten by a PVEr in ranked?

Suggestion about off season

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Posted by: Talyn Sneider.1825

Talyn Sneider.1825

What’s the bet you’ve been dropped on your kitten by a PVEr in ranked?

I’m a casual player, and don’t have a giant ego so this kinda of approach has no effect on me

I’m pretty sure there are many pve players that would beat me and I’m pretty sure there are many pve players i would kill.

Everyone would be welcome to come to the ranked season, just don’t expect to progress if you don’t have the skill. For me I feel my place is diamond, so I’m no elitist.

What I defend is something for everyone. A ranked season for people that want a skill based system and an unranked season for people that want to progress.

Hope this helps

Casual pvp’er – Can only play 2-3 hours a day

https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/

Suggestion about off season

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Posted by: jessiestiles.9437

jessiestiles.9437

My point was PVE isn’t a skill level so suggesting unranked should be for PVErs is a little misguided. Logic dictates that greater participation in leagues is a good thing. If the system deters people it’s time to rethink the system not send people elsewhere.

Suggestion about off season

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Posted by: Talyn Sneider.1825

Talyn Sneider.1825

My point was PVE isn’t a skill level so suggesting unranked should be for PVErs is a little misguided. Logic dictates that greater participation in leagues is a good thing. If the system deters people it’s time to rethink the system not send people elsewhere.

I agree with you, and In my opinion most pvp’ers would play both leagues, I admit that a skill based system will send some people (pvpers and pvers) to other areas of the game but this is what having a skill based system causes, some people will not want the stress/pressure or even don´t like to admit their own skill level.

Having a mixed approach will just make people feel frustrated and neither group of players (hardcore and softcore) happy, with what I suggest there is also a bit of frustration but at least you can say: “Kitten this, I’ll wait out for unranked/ranked league, which is more to my liking”

What you have now is:

Hardcore player point of view:

“kitten this, leagues ain’t skill based, my games are full of players that shouldn’t be on this division, this sucks, ill wait for season to end….oh kitten wait, unranked will mix all players and games will be awfull…kitten nnnn”

Softcore player point of view:

“Kitten this, leagues matchmaking sucks, I get paired against premades and better players, I can´t progress, I want to buy pips and get to diamond give me da wingsssss, this sucks, Ill wait for season to end….oh kitten wait, unranked will mix all players and ill face better players and games will be awfull….kitten nnn”

Casual pvp’er – Can only play 2-3 hours a day

https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/

Suggestion about off season

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Posted by: Keadron.9570

Keadron.9570

As long as there are exclusive rewards for ranked you will always run into the same issue. Especially the legendary

If players are placed in different divisions according to their ranked mmr that problem should be less significant.

For the bad players that actually have high mmr, the possibility to lose divisions will put them in a league division according to their skill level.

Of course pve players will complain in the ranked season, but they will eventually settle for the rewards of the unranked season.

Hope this helps

When exactly have you seen the players of this game settle for anything? There would be just as much hostility as there is now and it won’t be just the pve crowd. Titles and things would be fine but when you add legendary things to the mix it’s asking for the pve crowd to want it as that’s where the stats would actually mean something

Suggestion about off season

in PvP

Posted by: Talyn Sneider.1825

Talyn Sneider.1825

As long as there are exclusive rewards for ranked you will always run into the same issue. Especially the legendary

If players are placed in different divisions according to their ranked mmr that problem should be less significant.

For the bad players that actually have high mmr, the possibility to lose divisions will put them in a league division according to their skill level.

Of course pve players will complain in the ranked season, but they will eventually settle for the rewards of the unranked season.

Hope this helps

When exactly have you seen the players of this game settle for anything? There would be just as much hostility as there is now and it won’t be just the pve crowd. Titles and things would be fine but when you add legendary things to the mix it’s asking for the pve crowd to want it as that’s where the stats would actually mean something

Ranked league will still see heavy QQ, all skill based systems cause this…I think that can´t be solved. But u could give some legendary rewards in unranked season too to calm the player base, most hardcore pvp players will also play unranked season so this shouldn’t make them too angry

Casual pvp’er – Can only play 2-3 hours a day

https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/

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Posted by: jessiestiles.9437

jessiestiles.9437

Here we go. Nobody wants esl players in amber. Sorry. I’m sure the feeling is mutual. Anet couldn’t want it. New people certainly don’t. So the obvious solution is to advance them ahead along with other hardcore players. Perhaps a preseason tournament. Once given a leg up they can join teams. Sound familiar. To get an edge on the competition. From there they can grind their way up honestly in a balanced competition to prove they are legendary material. At the upper levels, legendary and perhaps diamond, let people drop divisions. That will slow the scrublords down from getting up there.

Same league for everyone.

(edited by jessiestiles.9437)