Suggestion from Reaper's Rumble and the implementation of a beta mode

Suggestion from Reaper's Rumble and the implementation of a beta mode

in PvP

Posted by: MeTx.6712

MeTx.6712

Long title, but 2 subjects:

1st: Reaper’s Rumble introduced having no downed-state, so we know it’s possible to implement into sPvP (meaning that downed-state is not heavily integrated in the code). How about implementing it into actual sPvP?

2nd: Introduce sPvP beta mode (like Counter-Strike Beta and Team Fortress 2 beta), which is a mode where you put all your whacky ideas and balance propositions. Want to see if removing downed-state will be any good? Try it out in sPvP beta. Want to see if some skill changes will have a major or minor effect on the meta? Put it in sPvP beta. Reward the players with half the karma, so it’s not efficiently farmable nor unrewarding.

Thoughts?

Ranger: My Main Man Ray