Suggestion: how to make pvp playable?

Suggestion: how to make pvp playable?

in PvP

Posted by: ZiggyStardust.3194

ZiggyStardust.3194

Hello all real pvpers,

I have been playing this game since launch with few different accounts, my most favourite game modes were the most broken ones, pvp and wvw. However, I wasn’t stranger to high level fractals too. I have left this game few times due to broken game modes and ANETs inability to make it playable for the last…ever. Today, walking home by the Thames, I thought, how it would be possible to make it more “organized”. I am not going to talk about skills, they should be remade from scratch and be different for every game mode. It’s very easy to drop anything on PVE, however, it’s much more difficult in WvW or PVP. Sadly, to avoid brainstorming, developers just drop on condition builds, where everything depends on your luck (sorry for harsh reality). I would like to talk about general changes in rewards and ranking in PVP.

Everyone who played more than few PVP games noticed, that there are many players who have no idea what they are doing, they have new, just created accounts and because of luck are playing in GOLD division. Many of them just farming reward track and doesn’t care where they will end, losing match still rewards you! So, I will start about placement games.

  • Players who win their first game should be teamed against/with players who won their first game.
  • Players who lost their first game should be teamed against/with players who lost their first game.
  • Pre-made teams should be of 3 players maximum instead of 2. It’s very possible to compete against better team when you 3 are on Discord etc. and can coordinate your game play, even when you have 2 players who are bringing team down, you still can compete.
  • Placement matches should decide what division you will be placed in. Nobody should be placed in legendary division, it should be achievement.
    # If you win 0-3 games you are placed in Bronze
    # If you win 3-6 games you are placed in Silver
    # If you win 6-9 games you are placed in Gold
    # If you win 10 games you are placed in Platinum
  • Placement games shouldn’t give you any skill rating points, it should only decide what division you will be. Now you can see many players who won more games and lost less games are way below those who won less and lost more.
  • Every division should start from rating 0 (or from the starting number. I want to point out that every player should start his placement division from start).
  • Winning games should have scale up. Lets say if you win 3 games in the row, you are rewarded 13 points, if you win 4 in the row then 14 and so on.
  • Losing games should take away 10 points, no less or more.
  • Decay should be removed. It was absolute nonsense to put it on. If player loses skill, he loses games, what’s the point of having it at all? Not everyone can play very often.

Currently reward is the same if you’re in high division or low, you get same. This system simply creates so called reward farmers (honestly, I am one of those players just because I see no point trying very hard and get same result). How to fix it?

  • PIPs are great, all good with them
  • League tickets are OKAY too (players usually just want that legendary backpack, let them have it)
  • Gold, shard of glory reward should be scalable. You should get much less of gold or shards in lower divisions. Currently for the last chest you get 20 gold and 100 shards. This reward simply brings players who doesn’t care about progression and improving their skill, they just see easy farm.

Well, this is some of my thoughts about PVP. Obviously it can improved and it’s simply my opinion. I will try to update this post with new ideas.

Don’t waste your hard earned pennies for the broken game!

Suggestion: how to make pvp playable?

in PvP

Posted by: Awe.1096

Awe.1096

There are better/faster ways to farm gold without the need to step into PvP with all its toxicity. And if you nerf rewards like ascension backpack it will just make those farmers stay in PvP longer which I dont think is your intention.

Suggestion: how to make pvp playable?

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Posted by: duster.7013

duster.7013

Your suggestions are just more exposure. You can already place in plat off placements.