Hotjoin
- Anet’s default servers should be removed and replaced by Normal Queue, the button to Queue should be the ‘’Play Now’’ Button in the browser, the same Button should be copied and pasted to the first page of the PvP menu. (Below Heart of the Mist button)
- The Normal Queue should have an ‘’Hidden MMR system’’ that balances teams while not making the players feel like they are evaluated. (It’s like writing for fun vs writing a test.)
- The Normal Queue should allow players in the same party to Queue together. (Similar Feature than League of Legends)
- The Normal Queue should instantly Queue right at the end of each match, similar to how hotjoin switches maps. (This is to give the players the convenience to never always have to Re-Queue.)
Solo Q
- Add Roles to Queueing, such as ‘’Home Defender, Bunker, Roamer’’
- Two of the same classes should not be in the same team.
- Add very Instructional Videos about every single role, as well as tips for rezzing, and stopping enemy rez. (Emphasize that Home Defenders should not always sit on home)
- Make leaderboards available in-game.
- Make Solo Q rewards significantly better depending on your position.
- Reduce the amount of Dishonored stacks required from 5 to 3. (This will help reduce the frequency of 4v5 while not punishing D/cers too much.)
EDIT: 11/17/13
Since our great Justin so nicely asks, I’ll give out suggestions for rewards that I’m sure most dedicated PvP’ers would love.
Rewards for Leaderboard positions.
- An Idea would be to add a new prefix for the current PvP titles (example: ’’Master’’),
the master prefix would be awarded to the player in function to his/her Leaderboard position.
Example: A player that has won 150 rated games with a warrior gains the ‘’Champion Legionnaire’’ title, this could be used as a requirement for the title ‘’Master Legionnaire’’ which would require 150 rated wins while in the top 200 in either Solo Q or Team Q leaderboards.
- This system could also be used with the current rank titles.
Example: Assuming PvP score titles would be changed to total rank points earned, instead of total score points earned. A rank 40 could upgrade his ’’Ransacker’’ title to the ‘’Master Ransacker’’ title by being able to acquire 150 rated wins while in the top 200 in either Solo Q or Team Q leaderboards. (This could help distinct the farmers from the legit players.)
- Weekly reward chests for player participations in rated games, players that have played ~30games would be eligible for the weekly reward chests, these chests would contain a different reward depending on player ladder rank.
Example: Gold Chest for players in the top 100 (Team Q gold chest would contain greater rewards), Silver Chest for players in the top 300 and Bronze Chest for those in the top 500. These chest would give large amounts of rank points as-well as giving away a unique currency used to buy VERY RARE SKINS, like PvP legendaries. (PvE rewards could also be a great addition to this, like gold or gems or extra laurels)
EDIT: 11/18/13
LeaderBoard Ranks and player Names
- Similar to the world completion star an Icon displaying LeaderBoard ranks should be added to the player names.
Example: A sword aiming downwards should be added on the left side of the Player’s name, the sword should be very small to avoid names from being cluttered, colors of the sword would represent the LB ranks, gold for top 100, silver for top 300, and bronze for top 500, probably red for top 1000. (Team Q Icon would be Cross-Swords instead of a single one, Team Q Icon should also overwrite the Solo Q as it is more important.)
Why?: To make players travelling in the PvE world become more interested in PvP, and allow PvP’ers to show off what they achieved. This could help populate SPvP!
Note:These are simple Ideas that I believe would only do good for Gw2’s PvP, tell me if I should add something, or if you think something in here would be bad for the game.
Eternity~!
(edited by Phantom Master.9582)
