Hi,
Decided to share my ideas how the next PvP season would like. Because Season V was just a sad joke, and need A LOT of improvements.
WHAT SHOULD BE ADDED:
1. ANTI MATCH-MANIPULATION SYSTEM. Yeah, that would be awesome. How I see it? It’s simple. Game should check for example each minute/two, if player moved or no. If no, he’d pe penaltized for afk / match manip. Okay, but what if he just run like idiot around, still breaking match? Game checks if he dealt damage. Nope? Same penalty. Okay, but what if he just spam one click per 10-20 seconds just to cheat system? There is another idea. Game checks if he was awarded with any top stats. None? Well, then that’s means you did nothing for your team. Then game should check how much he done damage/healing in team percentage. If he’s below 10%/15% of team damage/healing – penalty! That would quickly eliminate all afkers and trolls. And people would participate in match since they’d be afraid of getting penaltized for give up.
2. ONE CLASS PER TEAM. Yeah, like title said. That would make some difference in compositions and duo-burn DH wouldn’t nuke weaker players on lower divisions. The thing is, only how to prevent switching characters to already choosed one in team. Well, I see option, which will prevent just to select characters with selected class in team during match on ranked PvP. I think people who rage about “nooooooo dooooubleeee teeeeef gg wp afk” would be satisfied.
THINGS WHICH SHOULD BE REWORKED:
1. STARTING RATING. -Everyone- should start from 1000 points. Seen way too much people who ‘luckily’ just jumped to T1 platinum and they just lost match on purpose because were clueless what to do. This will be causing “Elo Hell” but only on lower divisions and for a while on start of season for rest. IF they WANT jump to platinum, they need to learn properly PvP mechanics and play correct amount of matches.
Also, that eliminate all those ‘quick-win’ners, whose climb to TOP 50 in 40 matches. Because they will need to go through Elo Hell.
2. QUEUE SIZE. 5v5 should be brought back, PvP is designed for FIVE players. This season ruined my team, because we had to split just to play rankeds. How to fix it? I see as option, to make two separated leaderboards: Team Queue(3+) and Solo/Duo queue(with option, if want get matched together with team queue if there is space for your solo/duo). People with team will be happy, solo/duo too.
3. QUEUE MATCHMAKING. Range should be ‘shortened’ from 300 +/- rating points pool. This is a joke, right!? People from T1 Gold have already WAY different skill than people from T3 Platinum / T1 Legendary! Just imagine someone squishy from T1 gold ‘nuked’ by someone from T1 Legendary, just because he knows perfectly how to counter him. That’s unbalancing so hard. I suggest decrease to 100 +/- rating search for MMR.
4. TOP STATS. They’re totally useless in current. People with more top stats awarded on match, should deserve more points for win and less for lose. Since they already DID something to push that match to win or prevent lose. I’d also split top stat “damage done” into separated physical and condition damage. Also would add interrupts top stat.
THINGS WHICH SHOULD BE REMOVED:
1. TROLS, AFKERS, RAGEQUITTERS.
But well, my idea about anti-match manip already would eliminate them, hehe.
If I will ‘invent’ anything new, I’ll update topic.
Thanks for reading.
Minarr Howlfury – M Charr Warrior || Aghmara Ironfist – F Charr Engineer
Tammra Shadowhide – F Charr Thief
Shattersteel Datachment [SsD] @ Piken Square [EU]