Taunt: Should it be block/evade-able

Taunt: Should it be block/evade-able

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Posted by: The V.8759

The V.8759

Hey guys!

I couldnt find a topic on this but I want to discuss taunt with you.
It seems to me like a nice condition, but what is bothering me is that you cannot evade or block taunt, which you actually can with most other Control Effects.

The ranger can taunt every 15 seconds, which is already a pity but okay. There is no way of predicting a ranger taunt, since it activates almost immediatly when clicking F2.

So is there counter play to this in terms of avoiding it? Getting out of range doesnt seem like so much of an actual counter to me since its hard to predict.
How do you think about this?

One of the Firstborn Channel of Fvux

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Posted by: Chapell.1346

Chapell.1346

If I Taunt you irl will you dodge physically? I kid, this one might help
https://wiki.guildwars2.com/wiki/Resistance

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: Chapell.1346

Chapell.1346

And stun break :p

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: The Wizland.8435

The Wizland.8435

Taunt probably should be blockable and evadable. There’s no reason for it to have less counterplay than other forms of crowd control, and it’s already unique in that it forces you to go to the enemy.
EDIT: Not sure if they fixed it or not but you should also be able to select targets and use instant cast skills while taunted.
EDIT2: Basically it should function the same as fear except you move in the opposite direction.

Jesusmancer

(edited by The Wizland.8435)

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Posted by: Alekt.5803

Alekt.5803

Taunt probably should be blockable and evadable. There’s no reason for it to have less counterplay than other forms of crowd control, and it’s already unique in that it forces you to go to the enemy.

Well, you not only go for the enemy. Unlike the warrior, they are not taking damage per se: it’s the pet that sponges off the damage.

Alerie Despins

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Posted by: Eurantien.4632

Eurantien.4632

You should be able to block, evade, AND blind taunt.

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Posted by: Solori.6025

Solori.6025

You should be able to block, evade, AND blind taunt.

^ I agree with this.
Unless the player does something to make their attacks unblockable.

You should be able to block,blind, or evade the taunt application.


The world needs more KUNG FURY!
https://www.youtube.com/watch?v=bS5P_LAqiVg

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Posted by: bhagwad.4281

bhagwad.4281

Taunt should have the same limitations as fear. Period.

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Posted by: Photinous.4628

Photinous.4628

You should be able to block, evade, AND blind taunt.

The blind should be on the pet and not ranger though.

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Posted by: warherox.7943

warherox.7943

Taunt should just be removed from the game. We didn’t need taunt in the game. Fear is bad enough in terms of the game taking control of your character away and forcing it to do something.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

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Posted by: Cynz.9437

Cynz.9437

Taunt certanly should be avoidable by dodges/evades. My guess is it suffers from same issue as blinding dissipation: they forgot to check avoidable flag.

All is Vain~
[Teef] guild :>