Team Comp Tool/Builder

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Posted by: Billionaire.5607

Billionaire.5607

Anyone know where I can find a tool for building teams? Something similar to build calculators that display synergies, optimal class v class match ups, etc. In WoW there are tools for building raid comps that display what buffs, debuffs, roles, etc. Is there such a tool for gw2 (pvp) ? Even if there isn’t, if I could pique someone’s brain on the process people go thru when building their team comps. For instance how does one decide to go with certain classes over the other, with particular builds that synergies well with each other?

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5k Hours Played over last 1.1k days – “I love this game”

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Posted by: Shockwave.1230

Shockwave.1230

The only tool that currently exists is each persons individual brain and supplemental references to things that already exist like individual build tools, the wiki, and the like.

The GW2 Reddit is normally on the ball when these types of things are released, I check it daily and haven’t seen such a tool referenced in the past year.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

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Posted by: Prysin.8542

Prysin.8542

there is one, cant remember name, for PvE. But i haven’t seen one for PvP.
Mainly, skill is too much of a influence to say that build X + Y is better then Z + X/Y.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: pdavis.8031

pdavis.8031

Well there is this: http://gw2dps.david-reess.de/

but it’s mostly meta builds, and group DPS for PvE I believe. It may not be exactly what you are looking for, but it may be a starting point.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Billionaire.5607

Billionaire.5607

Well there is this: http://gw2dps.david-reess.de/

but it’s mostly meta builds, and group DPS for PvE I believe. It may not be exactly what you are looking for, but it may be a starting point.

Ya that’s what I mean, something similar to that but for pvp. Only other option I can think of is to use a spreadsheet. Can someone list what professions synergy well with each other? Like Thief / Mesmer / Guardian, etc. This is still new to me and I am trying to figure out the theorycrafting / mindset behind team comps. Is there names for them like in WoW? i.e. KFC, *Name Cleave, Shadow Cleave, etc. There used to be an old guide on here that never got stickied by “Django” ( I think..) that explains a good process to follow when building a team roster, etc. I have tried to search for it with no luck =/. So basically that is what I am trying to get around to, gaining the knowledge of:
1. Team v Team Matchups (What to change/or not)
2. Each professions role (Support, Bunker, Team Fighter, etc ) btw what is a “bruiser”?
3. Rotational Matchups…who should go where ( i.e. necro goes to point to 1v1 engineer )
—I gather as long as you can outnumber the team your chances of winning are great, however if there are 2 fights 2v2 + 3v3 somewhere, isn’t it best to either swap a guy that can do a better job vs certain classes in order to cleanup quicker or does that not even matter?

Thanks to all constructive replies!

twitch: www.twitch.tv/gamblerbihz
5k Hours Played over last 1.1k days – “I love this game”

(edited by Billionaire.5607)

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Posted by: pdavis.8031

pdavis.8031

In my expereince (which may be limited) almost every profession can synergize well with every other profession. Of course it depends on the builds, playstyles, and skill level of your team. Some builds work much better with other builds, like say a staff ele dropping fire fields, lightning fields, water fields, etc. and a burst warrior with combo finishers. Also some builds can be very “selfish” and not provide any sort of “support”. But even these professions/builds can work very well in a team where you have someone playing a support build to allow the “selfish” player to benefit greatly from boons/healing/etc.

It really helps to play regularly with the same team if you can. You get to know what they are bringing to the team, how they play and how good they are, and can adapt to work with those players for the greatest synergy. TPvP is going to be the best for that, and SoloQ will be the most difficult as you don’t really know the players, what they are playing, and what their skill level is.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Billionaire.5607

Billionaire.5607

In my expereince (which may be limited) almost every profession can synergize well with every other profession. Of course it depends on the builds, playstyles, and skill level of your team. Some builds work much better with other builds, like say a staff ele dropping fire fields, lightning fields, water fields, etc. and a burst warrior with combo finishers. Also some builds can be very “selfish” and not provide any sort of “support”. But even these professions/builds can work very well in a team where you have someone playing a support build to allow the “selfish” player to benefit greatly from boons/healing/etc.

It really helps to play regularly with the same team if you can. You get to know what they are bringing to the team, how they play and how good they are, and can adapt to work with those players for the greatest synergy. TPvP is going to be the best for that, and SoloQ will be the most difficult as you don’t really know the players, what they are playing, and what their skill level is.

Thanks for the reply!

twitch: www.twitch.tv/gamblerbihz
5k Hours Played over last 1.1k days – “I love this game”