Team/class composition

Team/class composition

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Posted by: nativity.3057

nativity.3057

Wondering if anybody could help me out with sPVP team composition?
There’s the meta team build, but that’s mainly for premades.
Solo-queue team construction help would be ideal, since that’s what I mainly do. (Please no 5 necro). If I’m soloqueuing, I can’t expect my teammates to be running the most optimal class/builds, so me being flexible should help.

Some questions are:
What roles are each class good at?
What classes synergize well together?
What are class/build counters?

With GW2 only giving 5 character slots, my class pool is limited (6 slots: DH, War, Chrono, Ele, Rev, Thief). I don’t think I need (or want) to play Necro/Scrapper since there are plenty of those in every match.
Chrono and Thieves are roamers, Ele is support, and DH does well in team fights (also 1v1s on point if I play correctly)
I’m not sure what Revs and Warriors bring to the table.

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Posted by: Topher.5631

Topher.5631

To be honest, if you don’t know you probably aren’t ready, especially if you can’t see the utility in Rev. If I were deciding a team comp, then it would probably be rev, ele, necro, scrapper, and your free choice.

If you can’t beat it, it is, needless to say, OP
Looking for a team? Start here! https://www.reddit.com/r/GuildWars2PvPTeams/

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Posted by: cptaylor.2670

cptaylor.2670

Just roll 4 or 5 reapers since that seems to be the go-to solution for this season.

In all sincerity, scrapper/reaper/chronomancer/guardian/revenant is probably the best comp. They seem to be the strongest at least.
When I see people that are diamond or legendary, they’re all either necro, revenant, or Mesmer.

I’ve yet to see a diamond or legendary division thief.

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Posted by: nativity.3057

nativity.3057

To be honest, if you don’t know you probably aren’t ready, especially if you can’t see the utility in Rev. If I were deciding a team comp, then it would probably be rev, ele, necro, scrapper, and your free choice.

Well I’m still relatively new in PvP. I think I have around 500 games played in total and less than 70 in ranked. Just because I’m new doesn’t mean I shouldn’t play.
I do know basic map rotations, plus I understand the strengths/weaknesses of the classes I play sans Thief/Rev.
Just writing down “rev, ele, necro, scrapper” isn’t helpful. ESL teams run this, not solo queue. I have a larger chance of queueing with 4 Necros than I have of an ESL team comp.
What I want to know is what would work with the 4 necros. (Guessing it would be a Mesmer who can move around)

Just roll 4 or 5 reapers since that seems to be the go-to solution for this season.

In all sincerity, scrapper/reaper/chronomancer/guardian/revenant is probably the best comp. They seem to be the strongest at least.
When I see people that are diamond or legendary, they’re all either necro, revenant, or Mesmer.

I’ve yet to see a diamond or legendary division thief.

If I roll a Necro I’d probably have to spend a large amount of time in unranked, and by the time I think I’m ready would be the end of the season lol.

Playing DH is iffy as I progress. More and more people are realizing that DHs aren’t so scary as long as they focus and chain CC. Which is more common in the higher divisions. Also, anything they do, another class can do better.

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Posted by: Haleydawn.3764

Haleydawn.3764

It’s always best to get comfy with 3-4 professions, so you can swap out if your team is missing something. It’s something you will get used to because unless you are premade you will rarely get a perfect team composition in soloqueue. So ele, rev, necro, scrapper and circumstantial mesmer/thief for decaps and +1s. When you load in, check team comp, is it missing something. Yes, relog. No, you’re golden.
What goes well with 4 necros, ele, druid, rev or another necro because why not.

Kitten.

(edited by Haleydawn.3764)

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Posted by: Yasi.9065

Yasi.9065

Also, dont forget that you can switch builds also. If you memorize two different builds (for example condi mesmer and dps/shatter mesmer) and can swap them out quickly, you dont even have to switch toons.

DH is only good against bad players. Good players will either just use defensive skills to counter you (bulwark gyro, invuln, baiting traps with summons, reflect, even stability can be an issue). A good necro will probably just range you and then put up stab and dodge out of your burst when you jump him… giving back your nice burning stacks as a thank you.

As to your question… if you get put in team with 4 necros, DONT log mesmer. Log aurashare tempest. Its actually not that easy to fight 4 necros and 1 tempest. Especially for soloqueuers, because they seldomly play sides… instead trying to win that midfight… against 4 necros….

If you get a team without scrapper or rev… and dont want to play neither… then go for current condi shatter mesmer. Though its of course not perfect.
A good core teamcomp is:
Necro (signet or corrupt), aurashare tempest and scrapper. That rev could be replaced by a second necro, that scrapper could be replaced by a druid or maybe even 2nd aurashare tempest.

(edited by Yasi.9065)

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Posted by: JEFFARR.8163

JEFFARR.8163

Best comp is tempest/scrapper/reaper/rev/condi mes.
You can change a Druid out for Mesmer if you really want to.
But it’s not ideal

For opening splits I would go either 2-2-1(reaper-rev) (tempest scrapper) (condi mes far)
Or most common one 1-3-1 (necro) (ele-scrapper-rev) (condi mes")

What’s also really good is 1-2-2you send rev-scrapper far necro close then send a mesmer-ele to mid but Mesmer leaves portal mid and goes far. There’s multiple things you can do with this portal.if they rush mid with 2-3 and managed to kill you ele(which should take 10-20sec)you portal him out in downstate and rez,meanwhile you’ve won far because you’ve outnumbered it.if far somehow isn’t dead than you leave your ele to stall for 10-20sec and you go mid with the portal and Moa it.
Also if you get quick wipe on far you portal mid with Moa and boom 2/3 cap.
Gg wp

(edited by JEFFARR.8163)

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Posted by: choovanski.5462

choovanski.5462

temp, scrapper, rev is the base. add other classes and double up on rev or engi as you please. full premde is strong enough that less optimal classes like warrior can operate with the right player.

I would add a second rev or scrapper and a DH and run sans necro, but that’s just me. I prefer classes with support for the team, they have multiplicative value in teamfight while classes like necro don’t add to your teams power, they are just support leeches.

plus, I’m only playing DH and a wee bit of scrapper so if I got be on the team I’ll ideally rock DH, or rock the engi if it’s asked of me.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: Yasi.9065

Yasi.9065

Support leeches… you clearly have no concept of what a necro does. If you consider that profession in its current state a support leecher, but are advertising DH instead of it, you just show your lack of understanding of necro.
Also advising towards a 2nd scrapper shows you clearly dont know what scrapper’s main function is atm.

I accept a lot of weird teamcomps as being viable. I even would have accepted a grenade engi instead of necro, it can work. But a DH or scrapper or even rev?

No, sorry mate, but you would get destroyed playing against the usual rev, necro, ele, scrapper, X teamcomp being used most atm.

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Posted by: Sardath.8524

Sardath.8524

I’m not sure what Revs and Warriors bring to the table.

Just gonna comment on the Warrior thingy. In team fights, with proper dazes and immobilizes, a rifle warrior will wreak havoc on the enemy team. In a couple of seconds it can dish out 2 gun flames worth around 20k. A pure glass warr coupled with a support to keep him alive is really fun/dangerous. With them having the arguably highest dps in PvP, I find them useful in this reaper meta, as they can melt quite easily through the reapers life bars – of course, kiting from a safe distance.

Unfortunately, they are very weak for 1v1, as most attacks can be easily dodged and they lack sustain. Still fun as hell though!

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Posted by: nativity.3057

nativity.3057

It’s always best to get comfy with 3-4 professions, so you can swap out if your team is missing something. It’s something you will get used to because unless you are premade you will rarely get a perfect team composition in soloqueue. So ele, rev, necro, scrapper and circumstantial mesmer/thief for decaps and +1s. When you load in, check team comp, is it missing something. Yes, relog. No, you’re golden.
What goes well with 4 necros, ele, druid, rev or another necro because why not.

Somebody told me I would get dishonor if I swapped classes…and I believed them.
You don’t get dishonor if you leave during the waiting period, just during game, right?

Also, dont forget that you can switch builds also. If you memorize two different builds (for example condi mesmer and dps/shatter mesmer) and can swap them out quickly, you dont even have to switch toons.

DH is only good against bad players. Good players will either just use defensive skills to counter you (bulwark gyro, invuln, baiting traps with summons, reflect, even stability can be an issue). A good necro will probably just range you and then put up stab and dodge out of your burst when you jump him… giving back your nice burning stacks as a thank you.

As to your question… if you get put in team with 4 necros, DONT log mesmer. Log aurashare tempest. Its actually not that easy to fight 4 necros and 1 tempest. Especially for soloqueuers, because they seldomly play sides… instead trying to win that midfight… against 4 necros….

If you get a team without scrapper or rev… and dont want to play neither… then go for current condi shatter mesmer. Though its of course not perfect.
A good core teamcomp is:
Necro (signet or corrupt), aurashare tempest and scrapper. That rev could be replaced by a second necro, that scrapper could be replaced by a druid or maybe even 2nd aurashare tempest.

I really like Rev. While aurashare Tempest served me well in teamfights, I really disliked losing in rotations. I’m only in Sapphire right now, and while I can assume being an Ele gets better as I progress to Ruby and Diamond because of better average teammates, playing an Ele in Emerald made me hate it. Being a support bot at mid isn’t fun, and it especially isn’t fun trying to hold home against 2 because everyone seems to want to get in on the initial mid action.
And of course I can’t down anyone. Holding a point as a DH or Rev 1v2 I think is easier than Ele because I will down one, making it 1v1&down, whereas for Eles I would have to sustain vs 2, or the more likely situation is to run away and come back for a decap.

Best comp is tempest/scrapper/reaper/rev/condi mes.
You can change a Druid out for Mesmer if you really want to.
But it’s not ideal

For opening splits I would go either 2-2-1(reaper-rev) (tempest scrapper) (condi mes far)
Or most common one 1-3-1 (necro) (ele-scrapper-rev) (condi mes")

What’s also really good is 1-2-2you send rev-scrapper far necro close then send a mesmer-ele to mid but Mesmer leaves portal mid and goes far. There’s multiple things you can do with this portal.if they rush mid with 2-3 and managed to kill you ele(which should take 10-20sec)you portal him out in downstate and rez,meanwhile you’ve won far because you’ve outnumbered it.if far somehow isn’t dead than you leave your ele to stall for 10-20sec and you go mid with the portal and Moa it.
Also if you get quick wipe on far you portal mid with Moa and boom 2/3 cap.
Gg wp

1-2-2, I think, requires a team. While any smart Ele will mist form into the portal, the rest of the plan requires a lot of coordination from the other teammates.
But yes, I think Mesmers have the best carry potential. But they have to run Dueling to actually contribute.

I’m not sure what Revs and Warriors bring to the table.

Just gonna comment on the Warrior thingy. In team fights, with proper dazes and immobilizes, a rifle warrior will wreak havoc on the enemy team. In a couple of seconds it can dish out 2 gun flames worth around 20k. A pure glass warr coupled with a support to keep him alive is really fun/dangerous. With them having the arguably highest dps in PvP, I find them useful in this reaper meta, as they can melt quite easily through the reapers life bars – of course, kiting from a safe distance.

Unfortunately, they are very weak for 1v1, as most attacks can be easily dodged and they lack sustain. Still fun as hell though!

I love roaming as Gunflame in WvW! (although Axe(Sword)/Shield is still my favorite.)
The problem is that Eles counter Gunflame with their numerous reflects.
Also Revs do anything power Warriors/DH do but better.

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Posted by: Matisse.9356

Matisse.9356

Strictly from a soloQ perspective:

Go necro, herald or scrapper.
Focus on one, at most two professions for a season, as you need practise with each to get better, especially to get some basic moves into your muslce memory.

The issue with tempest is that he gets better the better your teammates are, which is something you should not rely upon for soloQ.

And most important for soloQ and I cannot stress this enough: Learn a proper rotation and keep up situation awareness at all times.

Taken from more than 4k soloQ games over the last three years: This IS how it is. Listen to others if you like, listen to me if you want to succeed.