Team stacking problem

Team stacking problem

in PvP

Posted by: Tseikk.9032

Tseikk.9032

Usually when a team is winning players decide to stack on that team, leaving the team with say 50 points less almost unable to win. You shouldn’t be able to switch to a team winning with 25 or more points, especially not using this “spectate-wait for autobalance-take a poor players place in winning team and get credit” trick, which everyone in hotjoin is already abusing the kitten of.

I speak for myself, not for my server or my guild.
Solo roamer, all classes.

Team stacking problem

in PvP

Posted by: Mouby.7096

Mouby.7096

Hotjoin…..#careface

Team stacking problem

in PvP

Posted by: runeblade.7514

runeblade.7514

Hotjoin is meant for fun for everyone. If you don’t like it, then go play soloqueue.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Team stacking problem

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Posted by: kirito.4138

kirito.4138

atm esport’s best hope is in hotjoin realm.

http://www.twitch.tv/kirito4138
The only exclusive skyhammer stream

Team stacking problem

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Posted by: SuperHaze.4210

SuperHaze.4210

Team stacking is definitely a huge issue for hotjoins and I would like to see hotjoins be treated like Soloq and Teamq, just unranked so as to not affect personal ratings. I don’t see the benefit of being able to hop in and out just because your team is losing or to jump on the winning team when the match is halfway finished so you can steamroll your way to a quick win.

Soloq and Teamq is not for everyone. There are those that want to play in larger teams but in order to make it fair, every game (regardless of 5v5 or 8v8) should start full and players should commit to playing the entire match or risk a dishonor debuff. Larger and separate maps should also be designed for 8v8 so that 8v8 doesn’t feel like being a can of sardines. Maybe a separate dishonor system for hotjoins (like 5-15 mins non-stacking) should be implemented to discourage hopping around. To players that want to test builds in unranked matches, they would need to play at least one entire match to fully test their builds anyway so I don’t see it as a problem.