“Feel the Burn” sometimes hit twice depending on the position of the enemy or the position of the elementalist (pulses of the nova may be overlapping).
“Overload Earth” The damage pulses portion of the overload follows the Tempest instead of remaining in the area upon completeting the overload. Additionnally, self-protection pulses 4 times for 4 seconds (1 second pulses), following the elementalist again. Team-wide protection stays on the overload completion AoE. (That bug is could actually be an interesting mechanic to give to Fire Overload. AoE around elementalist after overload.)
“Elemental Enchantment” The reduction of cooldown of attunement brings overload cooldown to 17.5 seconds cooldown. However, swapping out of the attunement brings that cooldown back to 20 seconds (adds the 2.5 seconds back).
Alerie Despins