Temple in ESL map rotation
I had asked this in a stream before, and the consensus seemed to be that temple wasn’t being played b/c they still hadn’t figured out a bug where somebody full-caps the buffs but they aren’t properly awarded. That can completely throw a match, and would be horrible in a real for-$ tourney. I am not sure if they have worked out this bug yet, but I would hope they add it back when they get it figured out.
I had asked this in a stream before, and the consensus seemed to be that temple wasn’t being played b/c they still hadn’t figured out a bug where somebody full-caps the buffs but they aren’t properly awarded. That can completely throw a match, and would be horrible in a real for-$ tourney. I am not sure if they have worked out this bug yet, but I would hope they add it back when they get it figured out.
Last week the bug was still existing / not fixed.
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend
if the map is good enough for WTS I would think it’s good enough for ESL….. or maybe it shouldn’t have been in WTS what do I know
Last week the bug was still existing / not fixed.
Ty for the update. I would say this is probably the justification for exclusion at this point.
Last week the bug was still existing / not fixed.
Ty for the update. I would say this is probably the justification for exclusion at this point.
That’s definitely good justification – but I hope it gets fixed. Temple is my favorite map, contrary to what the PvP browser says.
Quell your loins Keks. We heard you the first time.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
I had asked this in a stream before, and the consensus seemed to be that temple wasn’t being played b/c they still hadn’t figured out a bug where somebody full-caps the buffs but they aren’t properly awarded. That can completely throw a match, and would be horrible in a real for-$ tourney. I am not sure if they have worked out this bug yet, but I would hope they add it back when they get it figured out.
The bug is caused by the distance between the player and the Buff itself. Players have to make sure they are standing close enough or they won’t get it.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
The bug is caused by the distance between the player and the Buff itself. Players have to make sure they are standing close enough or they won’t get it.
Huh, is it due to using blink-like skills while channeling, or even people who just start the channel. If it gives you the option to start channeling, you should be in range.
Perhaps its related to server desyncs and differences in positions (like failed stomps).
The bug is caused by the distance between the player and the Buff itself. Players have to make sure they are standing close enough or they won’t get it.
Huh, is it due to using blink-like skills while channeling, or even people who just start the channel. If it gives you the option to start channeling, you should be in range.
Perhaps its related to server desyncs and differences in positions (like failed stomps).
It happened to me more than once and in one situation, multiple times on multiple tries. I had to move closer for the channel to go through. You literally have to stand close enough that your hand looks like it’s in the Aura. I’ve even tested my theory on the Ferocity buffs just to make sure and it seems to be the case.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
Last week the bug was still existing / not fixed.
Ty for the update. I would say this is probably the justification for exclusion at this point.
This is a really annoying bug. Not sure how it hasn’t been fixed yet.