Temple redesign?

Temple redesign?

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Posted by: Luthan.5236

Luthan.5236

I just started to play again after some weeks break(only playing until monthly then waiting for next montha gain) and saw the changed Temple of the Silent Storm for the first time.

Why did the mid area got changed? Was much better before. Not it costs you even more time do fall down.

Before you just fell into the water without taking damage then going up using the crates and walking out. Now with all those platforms it is more annoying and takes more time. I don’t like this. Also it is looking stupid with that wooden bridge down there when there is no water.

Maybe revert the changes or remove that bridge there?

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Posted by: Writetyper.1985

Writetyper.1985

Because of the water. It’s too easy to run into the water to delay if you start losing the fight, now you actually have to win the fight.

I really, really like it.

Mortryde/Cold/Thugmentalist Bara
really bad engineer

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Posted by: Luthan.5236

Luthan.5236

The enemy could just also run in the water to kill you. Also usually there is no fighting there. Only if the buff appears(which is not that important – just let all the 5 enemies go there and block their movement at the exit to gate so you can recap all the other stuff very fast and they have nothing).

They could just make the water give a buff that stops healing skills or auto heal(if you get out of combat). Would be much better. Then nobody could run into water to heal up and you just can run after them finishing the last 5 percent health.

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Posted by: Eurantien.4632

Eurantien.4632

It’s a good change. Underwater combat is one of the few things that is actually broken. I should not be able to perma rez underwater with my pet, I should not be able to double cast heals, I should not be able to use 2 elites at the same time, and I should not be able to stall the buff on tranquility while sitting 1999 units away under the water in a tournament map. These are all things that underwater combat allows me as a ranger to do and it was in no way fit for competitive play with those kinds of exploitations available.

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Posted by: Darnis.4056

Darnis.4056

This is the best change to Temple that could have possibly been made.

Bigger space for better positioning.
No lame underwater combat.
Easier to catch runners/jumpers.

Will the Real Pink Puma Please stand up?

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Posted by: Serdoc.7261

Serdoc.7261

Great change overall IMO.

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

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Posted by: Eurantien.4632

Eurantien.4632

The fall damage is awful though. Before it was a tactical escape that didn’t really get you anywhere. Now it just kills you half the time.

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Posted by: Breaking Bad.6241

Breaking Bad.6241

Underwater combat is terribly unbalanced. They largely removed it from WvW as well.

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Posted by: yolosmurf.8052

yolosmurf.8052

GREAT CHANGE!

srsly seeing tots in team tournaments will be awesome