Temporarily remove Skyhammer from rotation.

Temporarily remove Skyhammer from rotation.

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Posted by: Narcin Roc.3018

Narcin Roc.3018

I cannot believe it hasn’t been done already. Anet needs to step their game up. It took 2 and a half days to remove foefire from the rotation when it was buggy. Learn from the past, react faster. With such glaring issues that have simple and quick temp fixes, I have a bleak outlook for the future.

Temporarily remove Skyhammer from rotation.

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Posted by: Rerroll.9083

Rerroll.9083

/disagree

Do it permanently

Up Rerroll

Temporarily remove Skyhammer from rotation.

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Posted by: Narcin Roc.3018

Narcin Roc.3018

I have to disagree. This map is perhaps the best map they’ve made. The issue here is a lack of class balance, not a lack of map balance. This map requires you to pay more attention to your enemy’s position than any other map. To time your dodges, pushes, pulls, and stabilities. The biggest issue is the lack of stability balance between classes, not the map itself.

Temporarily remove Skyhammer from rotation.

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Posted by: TheGuy.3568

TheGuy.3568

I have to disagree. This map is perhaps the best map they’ve made. The issue here is a lack of class balance, not a lack of map balance. This map requires you to pay more attention to your enemy’s position than any other map. To time your dodges, pushes, pulls, and stabilities. The biggest issue is the lack of stability balance between classes, not the map itself.

Think OP is referring to the lag and the disconnects.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

Temporarily remove Skyhammer from rotation.

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Posted by: Narcin Roc.3018

Narcin Roc.3018

I have to disagree. This map is perhaps the best map they’ve made. The issue here is a lack of class balance, not a lack of map balance. This map requires you to pay more attention to your enemy’s position than any other map. To time your dodges, pushes, pulls, and stabilities. The biggest issue is the lack of stability balance between classes, not the map itself.

Think OP is referring to the lag and the disconnects.

I am OP but i was referring to the kid who thinks the map sucks

Temporarily remove Skyhammer from rotation.

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Posted by: zone.1073

zone.1073

This map requires you to pay more attention to your enemy’s position than any other map. To time your dodges, pushes, pulls, and stabilities.

Yeah, a thief scorpion wires you in stealth. Position out of that.

How hard is it to disable this map in the arena rotation? They did it for Legacy of the Foefire (albeit it took over 50 hours before they responded).

Temporarily remove Skyhammer from rotation.

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Posted by: Ferik.3127

Ferik.3127

This map requires you to pay more attention to your enemy’s position than any other map. To time your dodges, pushes, pulls, and stabilities.

Yeah, a thief scorpion wires you in stealth. Position out of that.

How hard is it to disable this map in the arena rotation? They did it for Legacy of the Foefire (albeit it took over 50 hours before they responded).

It is never that simple.

Legacy of the Foefire is a map that which has existed in the rotation for a long time. They took it down for maintenance. Now it’s right back up, good as new. As we expect it to do so.

Skyhammer is a map with too many experimental and innovative designs. To take it down is to send a wrong message to the community that “yeah we agree this map sucks and it should be out of tPvP”~which isn’t what ArenaNet thinks.

Oddly, I have to agree here. Skyhammer is a map that deserve more community love

Casual player of all races, classes and genders
Champion Slayer | sPvP Rank 90
Dragonbrand

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Posted by: rsq.3581

rsq.3581

People are missing the point.

The map is incredibly buggy right now, causing unimaginable lag (30s+ at a time) and consistent DCs. Remove it from the queue right now.

Do DCs count as losses on the leaderboards? If so, remove it even faster.

Salphir | Salfir | Falana
jo0 Binder

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Posted by: Harbinger.8637

Harbinger.8637

I have to disagree. This map is perhaps the best map they’ve made. The issue here is a lack of class balance, not a lack of map balance. This map requires you to pay more attention to your enemy’s position than any other map. To time your dodges, pushes, pulls, and stabilities. The biggest issue is the lack of stability balance between classes, not the map itself.

Think OP is referring to the lag and the disconnects.

Yeah there’s something wrong with that map. My last two games on it was nothing but lag and dc. I know it’s not my connection because every other map and the rest of the game worked fine.

Guardian WvW Guide!
Heavens Rage

Temporarily remove Skyhammer from rotation.

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Posted by: AceK.3850

AceK.3850

Pleeeeease remove Skyhammer from tpvp until the lag is fixed. Every time I have a match on that map, people are disconnecting and lagging the entire time which also causes the launchers to not work properly. If you try to use a launcher without halting on top of it for a second, lag kicks in, showing you fly up in the air and then before landing on the upper platform it teleports you back to the ground. I’m not sure if I’m the only one having problems with the launchers, but I’m definitely not the only one lagging and disconnecting.