Thanks for the Hotfix

Thanks for the Hotfix

in PvP

Posted by: Godofallu.2935

Godofallu.2935

On behalf of everyone playing tPvP, on behalf of everyone working to get into PAX, thank you.

I know that Necromancers were simply put just too strong and it was getting very very frustrating. I’ll admit I jumped on the bandwagon and was running double or triple necro and facerolling people till I hit top 200.

Now that it’s back to an acceptable and more balanced place (still can be quite strong) hopefully we can get some build diversity and team comp diversity going.

PS: Letting us have Forest early was great and it really meant a lot to some people. I know with every change there is always going to be people complaining but I honestly feel like this was the only way to go considering how important tPvP balance is.

Proud GW2 Esports Guild Admin and Coach. Whisper me for duels, help, or guild invites.

Thanks for the Hotfix

in PvP

Posted by: BurrTheKing.8571

BurrTheKing.8571

I would agree, while a 50% nerf is pretty heavy-handed this tourney will probably be watched by either people who played GW2 but weren’t interested in PvP or people who haven’t played GW2 yet. If they were to see team running 2-3 Necros it would probably make some people a lot less interested in trying PvP out.

From a warrior viewpoint, this is the most balanced the game has ever felt, there’s no class that is totally worthless to bring. Perhaps I’m wrong in that assumption but it seems like even post nerf (which is a temp nerf) Necros can still fit on a team.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)