The Druid Package

The Druid Package

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Posted by: abc.5790

abc.5790

Got this from an anet partner site but I’d love to hear what PvPers think of it.

DRUID

Bringing heavy healing to GW2, unlike anything you have seen before. Strong support, very powerful in upcoming raids and WvW. Can sustain a zerg train of 20-30 players in WvW.

Upcoming content will have stuff that you can’t just dodge to survive.

Berserk meta is going away.

Uses staff, support through positioning

NEW PETS

•Tiger
•Smokescale
•Bristleback
•Electric Wyvern
•Fire Wyvern

STAFF SKILLS

Solar Beam – Any ally between you and the target that are caught inside the beam will be healed by you. 3 Pulses, 1200 range. The healing numbers you see on the tooltips are without stats so they will be better ingame.

Astral Wisp – Cast a wisp on the target, it will deal damage to the target initially but any ally that it pass through will be healed. Good support for melee characters.

Astral Gace – Movement based skill that can you into position. Can be used as an escape or gap closer. Heal allies at the location you end up. It serve also as a burst because it creates a blast finisher at that locale.

Vine Surge – Fires off a cascade of vines, shooting toward your enemy to immobilize them. Allies caught in it are freed from movement impairing conditions.

Sublime Conversion – Take any damaging projectiles and negate them without actually destroying them. It will turn incoming projectiles into healing projectiles. It will not work on projectiles coming from above so you will need to position yourself so that the projectiles are coming in at an angle and passes through the wall.

TRAITS

Minor
•Celestial Being – Allow you access to staves, glyphs and celestial avatar
•Live Vicariously – When you heal an ally, you are also healed. This makes you very sustainy and stable.
•Natural Mender – Increases your outgoing healing by 2% for 6s. Stacks to maximum of 10 stacks (i.e. gain 20% more outgoing heals).

Adept
•Druidic Clarity – Becoming a celestial avatar removes ALL conditions from you.
•Cultivated Synergy – Using a heal skill heal allies around you and your pet. You can double up this ability if you stand next to your pet.
•Primal Echoes – Reduces recharge staff skills by 20% and daze enemies around you when you swap to staff.

Master
•Celestial Shadow – When you leave Celestial form, you and your allies gain AoE superspeed and stealth.
•Verdant Etching – Reduce recharge of your glyphs by 20% and everytime you activate a glyph you plant a Seed of Life. It will cover the condition weakness that rangers typically had.
•Natural Stride – Reduce duration of movement impairing conditions by 50-66% and your movement condition is increased by 33% (i.e. perm swiftness) as long you do not have any movement impairing conditions. Great trait for getting from place to place.

Grandmaster
•Grace of the Land – When you enter Celestial Avatar form, incoming condition damage is reduced by 33% for you and your allies.
•Lingering Light – Healing an ally creates a Cosmic Wisp that orbits you and healing allies it touches
•Ancient Seeds – Striking a stunned, dazed, knocked down, or launched foes summon roots to entangle them for 5s (immobilize + bleed). If you happen to knockback a bunch of enemies with say Glyph of the Tides and hitting them with another AoE ability for example it is going to hurt.

[Star] In My Prono
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Posted by: abc.5790

abc.5790

Maybe we’ll see more Magi amulet usage w/ Druid.
Or just stick to old faithful Cleric or Settler

[Star] In My Prono
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Posted by: cakeonroof.7385

cakeonroof.7385

I know people don’t like rangers coz they think theyre annoying and it’s the favorite class entry level noobs gravitate to.

But just going over that list, I don’t think the Druid will appeal to the annoying LB2 noobie types that pollute our matches.

I think the Druid will appeal more to today’s support guardian, prepatch shoutbow, prepatch bomb heals engie

I just cant see pew pew rangers go from easy to land dps to healing god.

This may help improve the image of rangers. I play a melee build and get lots of hate from people after I beat them calling me a cheap pew pew when I don’t even carry a bow.

EU since Aug 2012

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Posted by: mistsim.2748

mistsim.2748

But just going over that list, I don’t think the Druid will appeal to the annoying LB2 noobie types that pollute our matches.

I don’t think you understand what is happening. druid trait line will make LB power builds, and power builds in general, even stronger.

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Posted by: cakeonroof.7385

cakeonroof.7385

But just going over that list, I don’t think the Druid will appeal to the annoying LB2 noobie types that pollute our matches.

I don’t think you understand what is happening. druid trait line will make LB power builds, and power builds in general, even stronger.

I think it will have a bigger healing role quite possibly replacing the support guard. I see support guards running Druid.

EU since Aug 2012

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Posted by: cakeonroof.7385

cakeonroof.7385

But just going over that list, I don’t think the Druid will appeal to the annoying LB2 noobie types that pollute our matches.

I don’t think you understand what is happening. druid trait line will make LB power builds, and power builds in general, even stronger.

I KNOW I understand fully what’s going on. The new guardian spec was underwhelming and support guards that want to focus on bigger heals will opt for Ranger staff. (current bunker guards are not full bunkers because of altruistic healing)

EU since Aug 2012

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

DragonHunter should not have been created. They should have provided the Guardian a Monk elite specialization (many of us who were Monks in GW1 wanted this and picked Guardian because with it’s buffs it seemed the Paladin of GW2). Instead they pretty much leave Guardian alone but give it a proper range weapon and make it so the Ranger evolves into what’s sure to be the meta dedicated healer.

My problem with their design decision is that logically it goes against the play style choices Rangers and Guardians have made from when they first started GW2 to creating their class and leveling it to 80. If the play mechanics of the elite spec just improve upon the style the core class already provided it makes sense (Reaper, Chronomancer… great examples) I’d like someone to explain how Ranger to Druid fits that criteria? With Druid we have an outlier that will punish Rangers who have little interest in healing and also in a way punish Guardians and Eles who very much want that role in tactical team play.

(edited by SamTheGuardian.2938)

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Posted by: cakeonroof.7385

cakeonroof.7385

DragonHunter should not have been created. They should have provided the Guardian a Monk elite specialization (many of us who were Monks in GW1 wanted this and picked Guardian because with it’s buffs it seemed the Paladin of GW2). Instead they pretty much leave Guardian alone but give it a proper range weapon and make it so the Ranger evolves into what’s sure to be the meta dedicated healer.

I play both guardian and ranger. I thought dragon hunter was lame. The monk concept sound great or they should swap the new guard and ranger elite. I mean, dragon hunter fits the whole ranger image while guardians and druids go together like peaches and cream.

EU since Aug 2012

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Posted by: cakeonroof.7385

cakeonroof.7385

But right now, it’s really all speculation. We gotta try it first then come back here and QQ more.

But I did try out dragon hunter and it was meh, at best. I guess that’s why some guards are reacting to the druid.

EU since Aug 2012

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

The Druid is not going to replace Bunker Guardians. I explained it already in another thread, don’t really feel like double posting it. Long story short ~

  • Druid has no party protections
  • Druid has no big AoE CCs to stop stomps, secure stomps, defend itself in 2v1
  • Druid has little to no STABILITY has no party STABILITY to secure/stop stomps
  • Druid has no AoE party condi cleanse
  • All of it’s healing is in Staff animations, which is easily interrupted, especially on a class that is going to have no peel, little to no stealth, little to no stability, LITTLE TO NO CONDI CLEANSE.

Seriously guys ^^
It won’t be able to stand on a point without being focused down 2v1 very easily.

I use the name Barbie on all of my characters.

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Posted by: kdaddy.5431

kdaddy.5431

The Druid is not going to replace Bunker Guardians. I explained it already in another thread, don’t really feel like double posting it. Long story short ~

  • Druid has no party protections
  • Druid has no big AoE CCs to stop stomps, secure stomps, defend itself in 2v1
  • Druid has little to no STABILITY has no party STABILITY to secure/stop stomps
  • Druid has no AoE party condi cleanse
  • All of it’s healing is in Staff animations, which is easily interrupted, especially on a class that is going to have no peel, little to no stealth, little to no stability, LITTLE TO NO CONDI CLEANSE.

Seriously guys ^^
It won’t be able to stand on a point without being focused down 2v1 very easily.

Lol i said the same thing to some guild members and they were like but did you see the animations!! I was really hoping druid was gonna be something different, feels alot more like a PVE dungeon raid thing

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Posted by: Elxdark.9702

Elxdark.9702

Again… the same happened with daredevil and look how bad it is now.

Druid is fine, it’s a really interesting option to play and a new way btw.

I don’t know why some people are saying Druid will replace bunker guard.
Bunker guard is an AoE support who mitigates damage through blocks and retaliation, also they support the team by sharing boons, secure stomps/resses and stability.

Druid is a support as well but in a different way, as Trevor said it doesn’t have any or little stability, it doesn’t share any boons to allies. All of it does is support via healing and AoE cc.

I’m pretty sure if you combine druid + bunker guard you will have an insane support, AoE heal + boon share + cc + AoE quickness + AoE+ stability, you will not kittening die anymore.

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Posted by: lilz shorty.1879

lilz shorty.1879

Do you guys realize what you are even saying lmfao. People who said it will replace bunker guard aren’t thinking logically. Druid just copys someof the guardians attributes heavily and glorifies them. Such as that retal skill on steroids. AH now? And their celestial form is a direct copy almost of our old tome of courage.

YES we will still be viable but only in the same way we have for the last 3 years with no mechanic change. Hell we can’t even utilize our new elite traits or weapon to maintain viablility. Yet we are comparing our current viable spec to a new profession/elite spec? Wasn’t this supposed to be an expansion?
That is where the problem lies. We gained nothing new to work with really.

Stop comparing bunker guard to elite spec and saying we are fine because we wont be replaced. The whole problem is with this expansion we gained nothing whatsoever as far as wat we wanted and ranger got it. But all these bozzos keep saying well guardian still does this and that.

Thats not the kitten point. Why must nothing change guardian when that spec is what we asked for pretty much or why a lot of us chose guardian. Then they literally took OUR own mechanics and gave it to that profession while giving us terrible DH?. THAT is why we are complaining. Its the biggest slap in the face.

“Morfeus X” || Team: Apex Prime
“Best Guardian NA”

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Posted by: Ehecatl.9172

Ehecatl.9172

Ranger got support stuff from Guardian and Guardian got ranged damage and traps from Ranger. Seems like a fair trade to me.

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Posted by: abc.5790

abc.5790

OMFG Morfeus X commented on my post.

I used follow Apex around when they were in BG a long long time ago.

WAAAT! No leather wearing imitation is ever going to replace my support guard friends that rez me lots.

[Star] In My Prono
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Posted by: Chokolata.1870

Chokolata.1870

Druid has CC to prevent stomps. It has a lot of dazes and it has slow. It can also apply immobilization.

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Posted by: Quadox.7834

Quadox.7834

The Druid is not going to replace Bunker Guardians. I explained it already in another thread, don’t really feel like double posting it. Long story short ~

  • Druid has no party protections
  • Druid has no big AoE CCs to stop stomps, secure stomps, defend itself in 2v1
  • Druid has little to no STABILITY has no party STABILITY to secure/stop stomps
  • Druid has no AoE party condi cleanse
  • All of it’s healing is in Staff animations, which is easily interrupted, especially on a class that is going to have no peel, little to no stealth, little to no stability, LITTLE TO NO CONDI CLEANSE.

Seriously guys ^^
It won’t be able to stand on a point without being focused down 2v1 very easily.

Indeed, it looks more like a shoutbow to be honest, and even that, hm.

Yaniam [Mesmer]

^ Usually only characer that i play on

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Posted by: Yelloweyedemon.2860

Yelloweyedemon.2860

The Druid is not going to replace Bunker Guardians. I explained it already in another thread, don’t really feel like double posting it. Long story short ~

  • Druid has no party protections
  • Druid has no big AoE CCs to stop stomps, secure stomps, defend itself in 2v1
  • Druid has little to no STABILITY has no party STABILITY to secure/stop stomps
  • Druid has no AoE party condi cleanse
  • All of it’s healing is in Staff animations, which is easily interrupted, especially on a class that is going to have no peel, little to no stealth, little to no stability, LITTLE TO NO CONDI CLEANSE.

Seriously guys ^^
It won’t be able to stand on a point without being focused down 2v1 very easily.

You do realise that you can have 3 traitlines at once, and you still get to keep ranger skills, elites, weapons and pets if you become a druid right?

All your points are wrong. Some are laughable even.

*No stability? Check the skill tooltips of skills like RaO, SotW. Traits like Shared anguish.

*Little to no stealth? Lb#3, druid trait which grants you super speed also along with stealth, a smoke field from pet ….

*No way to survive 2v1? Can currently do that on ranger anyways. It will just become easier once druids become available…

and here’s the best:

*Little to no condi cleanse… Ain’t even gonna comment on that.. LOL.. Just check the druid and its skills/utilities/traits a bit.

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Posted by: Netko.9271

Netko.9271

The Druid is not going to replace Bunker Guardians. I explained it already in another thread, don’t really feel like double posting it. Long story short ~

  • Druid has no party protections
  • Druid has no big AoE CCs to stop stomps, secure stomps, defend itself in 2v1
  • Druid has little to no STABILITY has no party STABILITY to secure/stop stomps
  • Druid has no AoE party condi cleanse
  • All of it’s healing is in Staff animations, which is easily interrupted, especially on a class that is going to have no peel, little to no stealth, little to no stability, LITTLE TO NO CONDI CLEANSE.

Seriously guys ^^
It won’t be able to stand on a point without being focused down 2v1 very easily.

Condition cleanse on Druid:

Glyph Alignment (celestial): Instead of applying conditions, heal allies and removes conditions from them very quickly (aoe 20s CD)
Seed of Life: Plant a seed on the ground, when it bursts it heals allies and cleanse conditions (aoe, remove 2 condition with 1s CD)
Traits:
Verdant Etching – Reduce recharge of your glyphs by 20% and every time you activate a glyph you plant a Seed of Life (so any glyph that you cast will remove 2 condition, aoe)
Druidic Clarity – Becoming a celestial avatar removes ALL conditions from you.
Grace of the Land – When you enter Celestial Avatar form, incoming condition damage is reduced by 33% for you and your allies.

That is a lot condition removal.

About big AOE CC:
Glyph of Equality: Daze, does a mass AoE interrupt within 300 radius
Glyph of the Tides: AoE knockback of 360 radius
Glyph of the Tides(in celestial): AoE pull, draw nearby enemies to you
Primal Echoes: daze enemies around you when you swap to staff

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Posted by: Rym.1469

Rym.1469

Druid in fact has AoE condi cleanse. A lot of it. Check out dem Seeds, not to mention low CD shouts+Soldier runes if you need more.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Quadox.7834

Quadox.7834

Druid in fact has AoE condi cleanse. A lot of it. Check out dem Seeds, not to mention low CD shouts+Soldier runes if you need more.

guard op

Yaniam [Mesmer]

^ Usually only characer that i play on