Stunned Girls Can’t Say No <Hawt>
(edited by Derps.7421)
What do you believe is the most unbalanced skill in the game. SINCE THIS IS ABOUT OPINIONS THAT MEANS NO ONE CAN BE WRONG. So if you disagree thats fine do not reply back saying you disagree.
Post the skill
talk about it
Explain why you think its OP
Ways to fix.
-My choice would have to be Thief sword 2.
-http://wiki.guildwars2.com/wiki/Infiltrator%27s_Strike
-Insane mobility for little cost. Can be used to port through walls, up terrain, has an immobilize, cures a condi, no cd, low initiative cost.
-Can be used to stop stuns. You port away but are still stunned but it doesnt matter because you are away from the target that stunned you
-This ability is insane mobility and ignores LoS in some spots. Other classes have to wast utility slots and skills with cds for the this kind of mobility. While its built into the thief weapon set and doesnt have a cool down and costs very little initiative.
-Increase initiative cost by 2. Make it abide by LoS rules. Remove the cures one condi.
(edited by Derps.7421)
Shelter.
EDIT:
Scratch that, healing signet.
(edited by Writetyper.1985)
Skull Crack. We all know its OP and if you need explanation for that well..
Any stealth
because of fight reset, target reset.
now ..if the target reapplies itself after a reveal…
How do you even see it coming?
I second Infiltrator’s Strike.
This wasn’t a factor in my decision, but it just makes me cry those few times I play a staff ele.
Edit: Awwww maaaaannnnn, we have to fix them? I just wanted to complain.
(edited by Chaosky.5276)
warrior’s longbow 3
deals almost as much dmg aoe as my whole shatter (5skills combination)
Healing Signet
-Passive heal
-Most HPS heal in the game
-infinite duration
-No cast time
-Can not be stripped
Cut the HPS by half.
ooo ummmm lets see….
skull crack really. 3( cough 4) s stun on a 8s cd? kitten?
OP? dunno about that but I want Obsidian Flesh on my Thief, my Ranger, my Warrior, on off-hand dagger Ele, on Staff Ele, on Guardian, on Engi.
I want Obsidian Flesh at all times.
(edited by ensoriki.5789)
Ah it’s rolled around to warriors now.
shadow refuge, inf strike, zerk stance, skull crack, heal signet, stand your ground, signet of spite.
Pick up a random one, they’re all OP.
I think Charr are OP.
Have you seen their nails!? ugh must take FOREVER to cut them.
Thief pistol 5 is op
Probably S/D Thiefs 3: Evade+Boonsteal+Insane Dmg (I mean srsly wtf!?)
Fascinating. There are a number of good candidates here, but I’m going a different way…
Stand Your Ground
AoE Stability application that you can also trait and rune to remove conditions and recharge every 24s. Oh yeah, its a stun break too.
As of this moment, the number of classes that can supply on demand stability to team mates is… 1.
Number of successful teams I have seen play consistently without this skill 0. It isn’t as irritating as other skills that pop up on this list, because it has always been there, but it seems to me that there is an awful lot of mileage to this one.
Fascinating. There are a number of good candidates here, but I’m going a different way…
Stand Your Ground
AoE Stability application that you can also trait and rune to remove conditions and recharge every 24s. Oh yeah, its a stun break too.
As of this moment, the number of classes that can supply on demand stability to team mates is… 1.
Number of successful teams I have seen play consistently without this skill 0. It isn’t as irritating as other skills that pop up on this list, because it has always been there, but it seems to me that there is an awful lot of mileage to this one.
Elementalists have rock solid to give stability However its not as convenient to use before spec viability is even put into question.
Healing Signet
everything else is far behind this one!!
Healing Signet
everything else is far behind this one!!
Healing Signet
everything else is far behind this one!!
still healing signet outlast this one
We’re discussing of the most OP skill right? On the second spot I’ll place http://wiki.guildwars2.com/wiki/Healing_Spring
I like spamming 1 as if I was playing pve.
Healing Signet
everything else is far behind this one!!
still healing signet outlast this one
We’re discussing of the most OP skill right? On the second spot I’ll place http://wiki.guildwars2.com/wiki/Healing_Spring
Troll Unguent Heals the Ranger and his Pet. HS just heals the Warrior.
Infiltrator’s Strike
Why: can be used while stunned, making CC useless. It’s like the old 4 cantrip ele x9001, except used in builds with face melting DPS.
How to fix it: give strike and return a 1/4 second cast time. Yes, it really is that simple.
Moa Morph
Why: It leaves the target defenseless for 32 life times.
How to fix it: Moa breaks on damage
Supply Crate
Why: The other “I win” button. Stun, damage, immob, burning, huge heal, finisher, long range. It’s like summoning a temporary ele.
How to fix: Remove the stun and bandages
(edited by Caffynated.5713)
Can i name two? Cuz they go a little bit too well together. Skull Crack+100swag. Like what is the point of even having any other skills on GS and mace when your whole damage comes from a single skill like 100swag? On other classes you may be able to stun for 3sec and i say may cuz not even all classes can and have an extremely long CD on the stun. On war you get a 3sec stun per wut? 10sec or less? combine this with 100swag (the only thing you need on a stunned enemy while on other classes you need to use a bunch of skills to get even close to 100swag damage) and we get a lol combo by excellence. Of course there’s some other cheese like S/D but nothing comes close to healing sig/skull crack+shield bash/100swag spammers.
Can i name two? Cuz they go a little bit too well together. Skull Crack+100swag. Like what is the point of even having any other skills on GS and mace when your whole damage comes from a single skill like 100swag? On other classes you may be able to stun for 3sec and i say may cuz not even all classes can and have an extremely long CD on the stun. On war you get a 3sec stun per wut? 10sec or less? combine this with 100swag (the only thing you need on a stunned enemy while on other classes you need to use a bunch of skills to get even close to 100swag damage) and we get a lol combo by excellence. Of course there’s some other cheese like S/D but nothing comes close to healing sig/skull crack+shield bash/100swag spammers.
If your dieing to 100 blades as a thief, then you have a lot of problems.
Can i name two? Cuz they go a little bit too well together. Skull Crack+100swag. Like what is the point of even having any other skills on GS and mace when your whole damage comes from a single skill like 100swag? On other classes you may be able to stun for 3sec and i say may cuz not even all classes can and have an extremely long CD on the stun. On war you get a 3sec stun per wut? 10sec or less? combine this with 100swag (the only thing you need on a stunned enemy while on other classes you need to use a bunch of skills to get even close to 100swag damage) and we get a lol combo by excellence. Of course there’s some other cheese like S/D but nothing comes close to healing sig/skull crack+shield bash/100swag spammers.
If your dieing to 100 blades as a thief, then you have a lot of problems.
first of i don’t play a thief and why is it every single time i write something in spvp section people always think the person (me in this case) is doing it to QQ because i die against it… Every single time lol its getting pretty funny. I don’t have any problems against stun warriors because Phase Retreat alone in a shatter build is a hard counter to SC/100swags spammers and mesmer is all i play, im just saying how stupid the combo can be against an engi, nec, ranger for example. Even on a thief, if you shadow refuge and run away then suuuuure you won’t die but if you keep the fight going you will lose large majority of the times.
Can i name two? Cuz they go a little bit too well together. Skull Crack+100swag. Like what is the point of even having any other skills on GS and mace when your whole damage comes from a single skill like 100swag? On other classes you may be able to stun for 3sec and i say may cuz not even all classes can and have an extremely long CD on the stun. On war you get a 3sec stun per wut? 10sec or less? combine this with 100swag (the only thing you need on a stunned enemy while on other classes you need to use a bunch of skills to get even close to 100swag damage) and we get a lol combo by excellence. Of course there’s some other cheese like S/D but nothing comes close to healing sig/skull crack+shield bash/100swag spammers.
If your dieing to 100 blades as a thief, then you have a lot of problems.
first of i don’t play a thief and why is it every single time i write something in spvp section people always think the person (me in this case) is doing it to QQ because i die against it… Every single time lol its getting pretty funny. I don’t have any problems against stun warriors because Phase Retreat alone in a shatter build is a hard counter to SC/100swags spammers and mesmer is all i play, im just saying how stupid the combo can be against an engi, nec, ranger for example. Even on a thief, if you shadow refuge and run away then suuuuure you won’t die but if you keep the fight going you will lose large majority of the times.
Just let him be.
There’s no way for a thief to win a fight against an even decent war. Unless you play D/P.
Longbow-hammer is actually even worse.
Thief pistol 5 is op
i giggled. just step out of the tiny black ring.
Thief pistol 5 is op
i giggled. just step out of the tiny black ring.
+1 dude you just made my day lmao.. i cant even tell you how many countless pvpers have stayed in my black powder for the whole duration trying to hit me lol i laughed so hard when i saw this post.
Down state 3 on ranger, even if pet is dead they can still revive faster than i can dps them down.. THAT is op as kitten!
Healing Signet
everything else is far behind this one!!
still healing signet outlast this one
We’re discussing of the most OP skill right? On the second spot I’ll place http://wiki.guildwars2.com/wiki/Healing_SpringTroll Unguent Heals the Ranger and his Pet. HS just heals the Warrior.
Troll Unguent can be neutered by a well timed poison, reducing the entirety of the heal. The current warrior specs seem to mostly include cleansing Ire, zerker stance, and signet of stamina is still an option – it’s literally impossible to keep poison on some warrior builds for the entirety of a fight (partly due to low CD condition removal, and partly due to warrior staying power), and that’s using choking gas on a point the warrior is sitting on.
That being said, Healing signet itself doesn’t seem OP – the combination of healing signet, Adrenal health, Cleansing ire and other great condition removal/prevention in builds that can bide their time with blocks and long duration CC seems a little much.
You mean to say the warrior is finally a WARRIOR type class? Not a soft tissue that tears open when you sneeze on it?
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