The circle of cap points...

The circle of cap points...

in PvP

Posted by: fugazi.5139

fugazi.5139

I feel like my GuildWars2 life is a constant circle.
I am so tired of running from point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point… yes, you get the picture…WE NEED MORE GAME MODES!!! Now! How hard is it possibly to do that? This is just disgusting. Going back to Minecraft PvP.

The circle of cap points...

in PvP

Posted by: LelouchViBritannia.3607

LelouchViBritannia.3607

Opinion: Conquest is the best mode ever. Was the best mode in battlefield and every game that has it.

Fact: Conquest only really works on foefire where the points are large enough to have teamfights and use movement (what the game is all about) without getting decapped instantly.
The cap points on all the other maps need to be enlarged to be as big as the ones on foefire. Graveyard always has great teamfights and even the sidepoints there let you move around.

I command you to be AWESOME.

The circle of cap points...

in PvP

Posted by: fugazi.5139

fugazi.5139

Opinion: Conquest is the best mode ever. Was the best mode in battlefield and every game that has it.

Fact: Conquest only really works on foefire where the points are large enough to have teamfights and use movement (what the game is all about) without getting decapped instantly.
The cap points on all the other maps need to be enlarged to be as big as the ones on foefire. Graveyard always has great teamfights and even the sidepoints there let you move around.

Fact: Conquest is boring as all hell.
Fact: Conquest might be more fun in a 6v6 or 7v7.
Fact: PvP should not only have one mode.

The circle of cap points...

in PvP

Posted by: LelouchViBritannia.3607

LelouchViBritannia.3607

Opinion: Conquest is the best mode ever. Was the best mode in battlefield and every game that has it.

Fact: Conquest only really works on foefire where the points are large enough to have teamfights and use movement (what the game is all about) without getting decapped instantly.
The cap points on all the other maps need to be enlarged to be as big as the ones on foefire. Graveyard always has great teamfights and even the sidepoints there let you move around.

Fact: Conquest is boring as all hell.
Fact: Conquest might be more fun in a 6v6 or 7v7.
Fact: PvP should not only have one mode.

Seems like 2 opinons and a fact to me.

I command you to be AWESOME.

The circle of cap points...

in PvP

Posted by: fugazi.5139

fugazi.5139

Opinion: Conquest is the best mode ever. Was the best mode in battlefield and every game that has it.

Fact: Conquest only really works on foefire where the points are large enough to have teamfights and use movement (what the game is all about) without getting decapped instantly.
The cap points on all the other maps need to be enlarged to be as big as the ones on foefire. Graveyard always has great teamfights and even the sidepoints there let you move around.

Fact: Conquest is boring as all hell.
Fact: Conquest might be more fun in a 6v6 or 7v7.
Fact: PvP should not only have one mode.

Seems like 2 opinons and a fact to me.

Your wit turn me on. Want to have babies?

The circle of cap points...

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

I feel like my GuildWars2 life is a constant circle.
I am so tired of running from point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point… yes, you get the picture…WE NEED MORE GAME MODES!!! Now! How hard is it possibly to do that? This is just disgusting. Going back to Minecraft PvP.

They told them in alpha. Then in beta. Then at release. Then 1 year in. Then 18 months in they listen. Honestly, listening AND cleverly evaluating feedback is a key to all types of design. Anet dropped the ball on this one.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

The circle of cap points...

in PvP

Posted by: fugazi.5139

fugazi.5139

I feel like my GuildWars2 life is a constant circle.
I am so tired of running from point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point to point… yes, you get the picture…WE NEED MORE GAME MODES!!! Now! How hard is it possibly to do that? This is just disgusting. Going back to Minecraft PvP.

They told them in alpha. Then in beta. Then at release. Then 1 year in. Then 18 months in they listen. Honestly, listening AND cleverly evaluating feedback is a key to all types of design. Anet dropped the ball on this one.

I do not think that they are open to feedback. They assume it is all negative unless it is backing up their path. That is not fair.

The circle of cap points...

in PvP

Posted by: Sube Dai.8496

Sube Dai.8496

Opinion: Conquest is the best mode ever. Was the best mode in battlefield and every game that has it.

Fact: Conquest only really works on foefire where the points are large enough to have teamfights and use movement (what the game is all about) without getting decapped instantly.
The cap points on all the other maps need to be enlarged to be as big as the ones on foefire. Graveyard always has great teamfights and even the sidepoints there let you move around.

I agree

John Snowman [GLTY]
Space Marine Z [GLTY]