I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]
The design process
I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]
“We wanted Khylo’s trebuchet… but more casual to use so everyone gets the chance to feel important in pvp. Of course, to do so it naturally needed to be undodgeable, otherwise our wide and diverse player base will feel that they are not contributing to the match by not-taking-away-at-least-40%-of-HP-in-a-wide-aoe with every low CD shot. Similarly, requiring to manually aim the weapon is a thing of the past with our patented click-and-fire technology making even the most special of players a deadly force in Skyhammer.”
“We wanted Khylo’s trebuchet… but more casual to use so everyone gets the chance to feel important in pvp. Of course, to do so it naturally needed to be undodgeable, otherwise our wide and diverse player base will feel that they are not contributing to the match by not-taking-away-at-least-40%-of-HP-in-a-wide-aoe with every low CD shot. Similarly, requiring to manually aim the weapon is a thing of the past with our patented click-and-fire technology making even the most special of players a deadly force in Skyhammer.”
hahaha, epic
“Don’t criticize what you can’t understand”