The fear takes hold

The fear takes hold

in PvP

Posted by: Jericho.4521

Jericho.4521

Overall I’m somewhat happy with the (very minor) bug fixes and slight changes with the exception of the elementalist being neutered yet AGAIN. I’m truly scared to see what they’ll find overpowered about ele’s next patch. Ugh.

It seems people are mostly up in arms about is the lack of some major bug fixes for professions like the Necromancer. Some things that would seem obvious like making completely non-functioning traits actually work. I understand they have limited time, and I am not a game designer.

I AM a programmer however (not for video games), and I understand what it’s like to work with a team on an incredibly complicated project that takes years. I sympathize with them on this, however, it seems that the designers could at least either:

A.) Deliver on some promises made (specifically to the poor Rangers, good lord I feel bad for them).

B.) Explain why these “promises” are not possible / not feasible

C.) Communicate with the community more and actually attempt to implement some of their suggestions. Major class overhaul is silly of course, but minor things like: Elementalists have been saying for a LONG time that build diversity is extremely low due to being forced to trait into Arcana. an easy solution would be a small global CD reduction on Attunement swaps (only a few seconds could shave off 10 points that could go into another tree).

In closing, I feel that the majority of people here are upset not because “I DIDN’T GET 100% DMG BOOST WTF,” but because they’re afraid. They’re scared of what they’re going to get smacked with a week from now, two weeks from now. They have every right to be afraid, because short of tooltip fixes and minor bug fixes, the changes that are implemented are extremely unpredictable.

What I and many others would love to see is MUCH more communication with the community. We are here and listening, and a lot of us live from red post to red post hoping things improve for the PvP aspect of this game. Not because we hate it, but because we want to see it succeed.

The fear takes hold

in PvP

Posted by: Tracker.6483

Tracker.6483

… it seems that the designers could at least either:

A.) Deliver on some promises made (specifically to the poor Rangers, good lord I feel bad for them).

B.) Explain why these “promises” are not possible / not feasible

C.) Communicate with the community more and actually attempt to implement some of their suggestions. Major class overhaul is silly of course, but minor things like: Elementalists have been saying for a LONG time that build diversity is extremely low due to being forced to trait into Arcana. an easy solution would be a small global CD reduction on Attunement swaps (only a few seconds could shave off 10 points that could go into another tree).

What I and many others would love to see is MUCH more communication with the community. We are here and listening, and a lot of us live from red post to red post hoping things improve for the PvP aspect of this game. Not because we hate it, but because we want to see it succeed.

Partially quoted to stress the communication improvements needed between Arena Net and the PvP community.

A better partnership would help immensely.