The first honest Guard/DH?
Put a longer cast time on traps make em blockable. Problem solved.
l2p
OK, so you’re approaching the point. The DH knows you want the point. He knows that’s he going to have to fight on point to keep you from stealing.
Knowing all of this, he places the traps that he gave up precious sustain for off point where you’ll most likely NOT trigger them since you’re still aiming to capture the point. He then tries leading you off point to trigger the traps, but you’ve already captured the point and have now begun LOSing him to avoid the true shots. He has now effectively lost the point and can only spam true shots in an effort to weaken you so he can port in, but youre still dodging/LOSing. His team is now behind because he can’t hold the point.
Stupid argument is stupid.
Here is a good example of why you have a lot to learn about playing a trapper:
The great thing about playing a trapper is that it gives you some strategic options. When people start expecting the traps on point, you put them off point to where you expect them to run through.
That DH quite possibly still had all his traps off CD, so even if that first burst was somehow evaded the DH likely still had another nuke in his pocket.
When ppl don’t dodge LB#5 attack they deserve to die from traps.
99% ppl have no awareness about whats happening around them, when they die from burst dmg of traps they are to blame ->QQ inc. to forum about DH traps.
It’s funny. I have never actually seen the animation for LB#5. I may see the guard standing there and casting it but I cannot see where he shots it and suddenly am caged, which I still can’t see and just realize after I apparently run into a wall.
Just make new traps overwrite old ones and tone the F3 block down a little.
When ppl don’t dodge LB#5 attack they deserve to die from traps.
99% ppl have no awareness about whats happening around them, when they die from burst dmg of traps they are to blame ->QQ inc. to forum about DH traps.It’s funny. I have never actually seen the animation for LB#5. I may see the guard standing there and casting it but I cannot see where he shots it and suddenly am caged, which I still can’t see and just realize after I apparently run into a wall.
So you don’t see projectiles dropping onto your ehad like rain? Well than you must be blind. If I can see it from other DH why cant you?
Here is a good example of why you have a lot to learn about playing a trapper:
The great thing about playing a trapper is that it gives you some strategic options. When people start expecting the traps on point, you put them off point to where you expect them to run through.
That DH quite possibly still had all his traps off CD, so even if that first burst was somehow evaded the DH likely still had another nuke in his pocket.
dodge is your friend.
So you don’t see projectiles dropping onto your ehad like rain? Well than you must be blind. If I can see it from other DH why cant you?
There’s a trap that prevents dodging, and it appears to be bugged and invisible right now.
Apparently I’m not the only one but he mistakenly thinks its a trap.
When ppl don’t dodge LB#5 attack they deserve to die from traps.
99% ppl have no awareness about whats happening around them, when they die from burst dmg of traps they are to blame ->QQ inc. to forum about DH traps.
Not to mention the number of idiots that will run right up to a Dragonhunter. Admittedly I’ve only used it against trolls in daily arenas, but I’ve literally had people watch me set down traps and then come right at me anyway.
Guys havent tought of the teleport trap shark, followed by LB ring and to add some spicy salt, hammer ring. How can any class without stability with instant cast (2 class only have this) can survive that…
Remove Daze on trap too. Put cripple. Down them to ranger state see how it goes…