The game was better before this update
These are all valid concerns.
On paper, the patch was the most significant improvement to PvP that has been seen since Tournament Tickets were overthrown.
It hasn’t lived up to the theorycraft in any way. The multiple matchmaking fields that were added (Profession MMR, balanced # of professions, balanced number of premade vs. solo queuers) aren’t working as intended (or at all?)
The solo queue playstyle experience took significant steps backwards. Without these crucial matchmaking fields working properly, it’s just suicide to solo queue into ranked as an intermediate to high MMR player.
There’s not been any communication from Anet as to why the ranked tPvP experience is not living up to the pre-set expectations, maybe there will be talk on that soon.
Without being overly emotional or exaggerating, I wouldn’t be opposed to a full roll-back of the matchmaking & separate queues for Solo and Team queues. The map vote system is great though, props to whoever made that happen..
Twitch.tv/chaithh
New Twitter: @chaithhh
theres no need to look at any data… any1 who has played this system knows its bad.
(edited by Covis.6037)
These are all valid concerns.
On paper, the patch was the most significant improvement to PvP that has been seen since Tournament Tickets were overthrown.
It hasn’t lived up to the theorycraft in any way. The multiple matchmaking fields that were added (Profession MMR, balanced # of professions, balanced number of premade vs. solo queuers) aren’t working as intended (or at all?)
The solo queue playstyle experience took significant steps backwards. Without these crucial matchmaking fields working properly, it’s just suicide to solo queue into ranked as an intermediate to high MMR player.
There’s not been any communication from Anet as to why the ranked tPvP experience is not living up to the pre-set expectations, maybe there will be talk on that soon.
Without being overly emotional or exaggerating, I wouldn’t be opposed to a full roll-back of the matchmaking & separate queues for Solo and Team queues. The map vote system is great though, props to whoever made that happen..
The devs stated themselves that a roll back will not occur unless things continue to be bad for 6 months/year. Currently there’s plenty of room for improvements; things will change after every season when they view the data.
When they look at the leaderboards I hope they know it’s gone south. If they give it a thumbs up I would cry and punch babies.
Rank: Top 250 since Season 2
#5 best gerdien in wurld
I always troll people I’m rabbit rank. So you never know if people are telling you the truth without checking.
That being said I did see a bunch of high rank finisher as a rank 30.
Well, the update also included some really good things for me.
- 4vs5 are reduced significantly at least for me; I don’t agree with your statement, that they occur as frequently as before.
- I really like the unranked queue. With two matchmakings I can have one (unranked) for messing around / playing with twinks and unexperienced friends, and ranked where I just want to give my best.
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend
These are all valid concerns.
On paper, the patch was the most significant improvement to PvP that has been seen since Tournament Tickets were overthrown.
It hasn’t lived up to the theorycraft in any way. The multiple matchmaking fields that were added (Profession MMR, balanced # of professions, balanced number of premade vs. solo queuers) aren’t working as intended (or at all?)
The solo queue playstyle experience took significant steps backwards. Without these crucial matchmaking fields working properly, it’s just suicide to solo queue into ranked as an intermediate to high MMR player.
There’s not been any communication from Anet as to why the ranked tPvP experience is not living up to the pre-set expectations, maybe there will be talk on that soon.
Without being overly emotional or exaggerating, I wouldn’t be opposed to a full roll-back of the matchmaking & separate queues for Solo and Team queues. The map vote system is great though, props to whoever made that happen..
agree with all.
My enthusiasm for pvp has dropped to an all time low since the patch. For me it was one step forward and two steps back. All they had to do was add the voting and ready system and I would have been happy.
That being said, this is just the test season, so I’m hoping things improve next season.
Heavens Rage
They should change unranked to solo q only and let people q from outside HoTM. Take me out of the que if I go through a loading screen and make me reque in every new zone if you want. But let people leave HoTM and que.
These are all valid concerns.
On paper, the patch was the most significant improvement to PvP that has been seen since Tournament Tickets were overthrown.
It hasn’t lived up to the theorycraft in any way. The multiple matchmaking fields that were added (Profession MMR, balanced # of professions, balanced number of premade vs. solo queuers) aren’t working as intended (or at all?)
The solo queue playstyle experience took significant steps backwards. Without these crucial matchmaking fields working properly, it’s just suicide to solo queue into ranked as an intermediate to high MMR player.
There’s not been any communication from Anet as to why the ranked tPvP experience is not living up to the pre-set expectations, maybe there will be talk on that soon.
Without being overly emotional or exaggerating, I wouldn’t be opposed to a full roll-back of the matchmaking & separate queues for Solo and Team queues. The map vote system is great though, props to whoever made that happen..
Wow. 100% agree with this post. It is spot on. I also would like to see a complete rollback at this point.