(edited by Zodian.6597)
The issue with sPvP
- Nothing worthwhile to look forward to in the short-term (essentially put: no higher ratings/skill level like in other games with such repetitiveness).
- The tournament system in general. You have to find 40 players to begin a game, the skill level shift from map to map makes strategy building impossible for almost every map (1st map = bad solo queue players, 2nd map = bad premades, 3rd map = good teams/premades), the skill shift from frees-paids is a problem because most teams aren’t able to produce effective strategies for 1st and 2nd map in frees because they just steamroll through them.
- Punishes solo-queue players, games individual skill cap is low, team coordination rely trumps everything and for this reason a group of solo queue players can almost never win against a premade using voip. An easy fix would just be to queue solo-queuers into one another, but i think queue times would be horrific due to the low population of NA spvp right now. I feel like this is one of the more important issues personally because most ppl just want to be able to play alone rather than having to find 4 other ppl.
-Def > Offense, the whole idea of bunkering turns people off of pvp, it’s not fun to go ham on a guardian for 10 mins and not even touch their hp bar (at any skill lvl). As a general rule to pvp, offense should always be greater than defense; it makes the pvp faster paced.
- The overall workflow pipeline for pvp is too slow. Balance issues and exploits take too long to fix (current game breaking bugs include ele 60 sec fury/swiftness/protection bug + rtl resetting aura attunement). These bugs stay in the game for weeks, it makes spvp a complete joke. Furthermore we still don’t have alot of the features that were expected upon release such as ratings/spectator mode/rentable hotjoin servers.
My intent with this post was not to complain, well maybe a little. But these are the things that rely just discourage me from playing the game and i feel like if the devs just took some initiative to fix these, we’d have a much better time in spvp.
PS: it would be fun to be able to use skills while jumping/falling ;p
The node deffense game mode isn’t meant for 3 points with 5 people, it creates very borring games, this game mode needs to be like how it was in GW1 and even wow, 5+nodes 12+ people so their is actual manuever that can happen, not to mention the maps are horrid in design, just look at keep and say you’ve never had a ranger just stand up top with you being UNABLE to do anything, it’s not a matter of skill at that point but features of the map being abused, if they wanted to create a competitive game you just have to look at the maps to be able to say they kinda kittenthe bed on that…