The main problem with match-making

The main problem with match-making

in PvP

Posted by: Sorel.4870

Sorel.4870

is that half of the players lose in every game. Since every player deserves a win/loss ratio over 88% because they are holding people 1v6 far and their bloody team mates are brand new players that can’t even win the rest of the map, Anet is obviously doing something wrong by giving victory to only five players in each game!

Better yet, my proposal of algorithm for season 4: make me win, make other players lose.

P. S. I get new players in my team every game, but pvp in this game is dying!

The main problem with match-making

in PvP

Posted by: gloflop.3510

gloflop.3510

I understand your irony.

For me the biggest problem are blow-out matches. Losing 499-500 is bad luck. Losing 0-500 is not at all enjoyable. Then MM has failed.

The main problem with match-making

in PvP

Posted by: Xanctus The Dragonslayer.2318

Xanctus The Dragonslayer.2318

This game needs a proper tutorial. While u could argue that there was an MMR hell in season 2. Something the developers looked at themselves to adress. In season 3 from what has been shown through screenshots in all those threads. Most matches weren’t really that much of a different. U see wins of between 350-500 difference. I wouldn’t call that a stomp. And some matches had less then a 100 point difference at that point it becomes a game of who makes the most mistakes when it comes to rotating. Als it seemed they have reduced the mmr difference between teams developers claim.