The nerf mesmer needed

The nerf mesmer needed

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Posted by: eyesrutherford.1357

eyesrutherford.1357

The nerf it got to alacrity many disagree with yet there’s one way that everything coulda been fixed in the first place.
I’ve said it a dozen times now. But the alacrity change obviously is gonna be an issue.
Yet all that woulda needed to be done “without breaking mesmer yet maintaining a nerf to alacrity” would be to nerf alacrity that is shared with teammates down to 33% and keep the alacrity on self at 66%.
Bam. Now all mesmer builds still work but bunker isn’t as effective.

Let’s blow this post up and hopefully get anet to notice.

~Zïpples~ ~Honey~ ~Lexisety~
~Tamiyo~ ~Lord Mockingbird~

The nerf mesmer needed

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Posted by: Rome.7124

Rome.7124

Let’s blow this post up and hopefully get anet to notice.

I think you confuse Mesmer with the thief class, one meta that thief is not part of and Anet put them right back, maybe they just have a better class community that units and cry and moan loud enough… I still remember Mesmer community calling for their own nerfs after the Robert Gee trait revamp patch, such a self defeating community.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Nah us Thieves asked for sustain buffs not damage, Anet spits in our face and laughs giving damage but we still get hit as if we are wet paper bags. Idk why Mesmers got nerfed as hard it’s stupid, the quickness Rez/stomp was a big enough nerf, in itself with the amulets removed as well. I think Anet Devs just don’t have and finesse with Balance

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Posted by: eyesrutherford.1357

eyesrutherford.1357

Yea but maybe if anet sees that enough players care they might help. Theives whine and complain all day every day and they have almost always been in the meta. Us players who love mesmer have had many seasons where we haven’t been in the meta due to theives putting us out if it. Well we were finally about on par with thieves and could be in meta. “Zerker perspective” but then anet nerfs alacrity in this way and completely nerfed almost all the good mesmer builds in the process when the problem was the shared alacrity and not the alacrity the mesmer was giving itself. Mesmer has alrEasy been balanced around alacrity but the other classes hadn’t. That is why mesmer Shoulda maintained the normal amount while the shared coulda been toned down

~Zïpples~ ~Honey~ ~Lexisety~
~Tamiyo~ ~Lord Mockingbird~

The nerf mesmer needed

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

You surpassed thieves with the Bunker meta you weren’t on par, but you didn’t deserve the huge nerf you got. Bunker Mesmer should still be a viable thing if they actually tried to balance, it fits the amount of utilities you could bring to the table but Anet screwed it up, I love having Mes in Meta they are the most interesting fights when between thieves.

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Posted by: Rome.7124

Rome.7124

Nah us Thieves asked for sustain buffs not damage, Anet spits in our face and laughs giving damage but we still get hit as if we are wet paper bags. Idk why Mesmers got nerfed as hard it’s stupid, the quickness Rez/stomp was a big enough nerf, in itself with the amulets removed as well. I think Anet Devs just don’t have and finesse with Balance

hey man,

thanks for a fair assessment, especially from a thief class that hard counter the Mesmer all the time.

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Posted by: eyesrutherford.1357

eyesrutherford.1357

You surpassed thieves with the Bunker meta you weren’t on par, but you didn’t deserve the huge nerf you got. Bunker Mesmer should still be a viable thing if they actually tried to balance, it fits the amount of utilities you could bring to the table but Anet screwed it up, I love having Mes in Meta they are the most interesting fights when between thieves.

Wasn’t saying bunker Mesmer was on par with thieves. I was saying that before bunker mesmer was a thing and the bunkers started floating in all over the place, that zerker mesmer was finally a decent matchup with thief. Like if either one of them were thrown into the fray in a match and saw the other that the fight could go either way and wasn’t just leaning toward the theif. But I do think that the bunker Mesmer was cancerous and needed shutout as well as im happy that many cancerous amulets were removed.
I still stand by what I think would work best and that’s to separate alacrity into two categories. Shared alacrity and self alacrity. Self could maintain the 66% or even nerf down to 50% for all I’d care and the shared could 33% still. That way mesmer isn’t just a must have yet still could be viable and work decently even as a bunker type build for players who dig that kinda thing

~Zïpples~ ~Honey~ ~Lexisety~
~Tamiyo~ ~Lord Mockingbird~

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Posted by: Senario.2038

Senario.2038

I would agree with this as Mesmer’s skills are balanced around the old alacrity. The reason it was so strong is that applying it to a team was crazy. The new value is good for teammates but Mesmer should’ve kept the old value for themselves if they took improved alacrity.

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Posted by: eyesrutherford.1357

eyesrutherford.1357

Well if they separate alacrity into 2 parts, Self and shared, then it would be a lot easier for the devs to balance as well being that a nerf to alacrity will effect the class a lot. But a nerf to shared alacrity would only effect how well of a role it could fill. He’ll even if they wanted to tone down mesmer itself and not mess with how well of support it could give them they could give minor nerfs to self alacrity. Since they have 2 different categories to work with the balance would be easier as well as move a lot more smoothly.

~Zïpples~ ~Honey~ ~Lexisety~
~Tamiyo~ ~Lord Mockingbird~