The new map looks great...

The new map looks great...

in PvP

Posted by: Mange.8324

Mange.8324

but it’s the exact same concept as the other maps with different audio/names for the capture nodes. That’s enough conquest arenanet it’s very PVEish and PVPers like to fight other players primarily, not out play them on on node captures which promotes turtling.

Using only this mode for every map needs to stop, get creative I don’t care if the next thing isn’t deathmatch but NO MORE CONQUEST. At this point it’s boring as hell. King of the Hill where teams fight over a single node is acceptable, a hill that appears in singles but on random portions of the map.

I watched the new video and you don’t even get to see half the map since players are just running back and forth between the nodes, infact most of the top players would consider your fighting in the middle a “noob” move.

The new map looks great...

in PvP

Posted by: Kwll.1468

Kwll.1468

I don’t know if its the conquest maps are bad but how little you are rewarded for the killing that occurs. Imo they should double the points generated for kills.

The new map looks great...

in PvP

Posted by: NinjaEd.3946

NinjaEd.3946

I don’t know if its the conquest maps are bad but how little you are rewarded for the killing that occurs. Imo they should double the points generated for kills.

Then people would zerg in spvp and it’d just be which group can go around wiping small groups instead of capping. I think conquest works fine, but we need more game modes for sure, many people have suggested some interesting ones over the months..

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”