Greetings, people of the mist!
I have come here to this beloved forum to say out loud my opinion about us fellow thieves, our strengths, our weaknesses, and the common reactions from you, the rest of the community
First, about myself; I am a Rank 40 Sylvari thief, rocking the Steal burst build by Caed.
Throught my carieer as a Tpvp thief I have experienced with almost every build possible EXCEPT of S/d evasion build.
outside of pvp my thief is lvl 80 with all exotic/ascended items.
I also have a lvl 80 Mesmer with similar items.
I used to spend most of time roaming wvw and 1vXing like crazy
I admit, Thieves are elite roamers… They are deadly assassins of the night that you should never let catch you off guard (well,at least some are).
But this is not about WvW, this letter is addressed to you, my pvp loving friends, so pay attention!
So what’s it like being a Thief in this heavy condi/bunker meta pvp,you ask?
Well, it’s different.
You do not have the tools to to scatter aoe dmg and tank hits from 3+ foes.
You can’t stun lock an enemy and let your passive health regen sustain you.
You cannot apply massive amounts of conditions in a quick burst (you CAN play a condition build and be perfectly viable though, it’s just that you’re. Ot as good at it as say,engirs or necros).
What you can do however,is apply the most spikey burst to an enemy and thus apply massive pressure to him, forcing him to stop whatever he was doing a second ago and take massive action countering this barrage of Heartseekers!
That’s pretty much how a Thief plays.
He selects the most “glassy” target in sight and quickly takes care of it.
If it plays well, the target is now downed and the Thief would either try to down or finish his target with dmg.
The Thief would then retreat, either fully to let his hp back up, or partially, attacking from a distance with his SB.
Those traited deep into Shadow Arts, with the GM trait “shadow Rejuvanation” would probably go into a shadow refuge or just prolonged stealth to gain their HP back for another rotation.
That is the most typical role that a burst thief will take in a group, and in a nutshell, his rotation.
Now, to the part that drove me to write all this: the complaints!
Now, let me start by saying that complaining is normal! Players will always find SOMETHING to complain about, anything. I don’t mind that.
BUT, and this is a big but,when too many people complain about something specific it escalates and escalates, to the point where it distorts the facts!
I’m talking about you, Stealth!
Oh, our good old stealth!
It’s easy to think stealth is a terribly overpowered mechanic in GW2 that ruins the whole balance in the entire game!
After all, it’s invisibility man…this DOES give the player tremendous advantages and wonderful escape plans.
Do I think Stealth is a mechanic so strong that it’s game changing? Absulotely,but it is the exact OPPOSITE of game breaking.
In fact, it may be the one Mechanic that adds the MOST strategy amd tactical play to a class.
It is beautiful, it’s what defines a thief and makes him what he his, and I think Anet deserve a big applause for the implementation of such a complicated qnd unique mechanic.