The zerg is real...

The zerg is real...

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Posted by: gartz.7013

gartz.7013

There has to be some other change to conquest to where, " numbers=win".

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Posted by: Benjamin.8237

Benjamin.8237

I think you’re referring to Hotjoin.

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Posted by: Dawntree.7246

Dawntree.7246

Numbers wins a fight. Fights do not necessarily win a game.

In hotjoin you can have a zerg train because there is not initial momentum by capturing points.
In arenas people are generally (not always though) aware that if a group of enemies stacks together they are exposing 2 points at least. So they are losing big time.

Conquest maps have an almost perfect balance when played 5v5.

Emanuel Dawntree – Nord Guardian of [TasH] – 9×80
Whiteside Ridge

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Posted by: kirito.4138

kirito.4138

Zerg happens because of
1) Nature of hotjoin, people join/leave leaving unbalance teams.
2) Team stacking or eventually happens when the losing team all rages.
3) Bad strategy, but hotjoin is where people just want to pew pew sometimes.

solution? Just ALT+F4

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Posted by: Geiir.7603

Geiir.7603

Numbers wins a fight. Fights do not necessarily win a game.

In hotjoin you can have a zerg train because there is not initial momentum by capturing points.
In arenas people are generally (not always though) aware that if a group of enemies stacks together they are exposing 2 points at least. So they are losing big time.

Conquest maps have an almost perfect balance when played 5v5.

This. Every time I’m playing soloq and I see 4 or more people engaging me alone at home I just shadow refuge (they will wait on my home point until they are sure I am gone) and just move on to another point. Those matches are usually an easy win for the team that is not zerging.

Melder – Thief