Thief: 1, Helseth: 0
Typical. EU meta so far behind that you don’t understand basilisk = used to combo into treb shots.
http://twitch.tv/ThundercatsHOOOO
http://youtube.com/YumDeliciousWater
enjoying your s/d zoose?
Needs more MnF..
Did he dance on your corpse after?
I’m confused… since when do people not know that a Thief with BV up is obviously about to burst them? Additionally, who the hell doesn’t just break out of it?
all is vain
Sorry, I’m bad at the game.
I’m confused… since when do people not know that a Thief with BV up is obviously about to burst them? Additionally, who the hell doesn’t just break out of it?
because stunbreakers are for kittenes
hoes and kittenes
Wow you’re so kittening bad Helseth. This thief was pure skill. Next time delay your Distortion. You used it right when he stonned you – he just waited 1second and kitten you.
Play tera tbh it’s how most people expected GW2 to turn out. 3s/Ranked BGs + proper ability avoidance and spell/attack targeting with a crosshair + No downed state (after playing WoW/Tera again for awhile i finally realized how stupid downstate in MMO PvP is, it has 0 place in a game like GW2 or any MMO for that matter. Kind of pointless even logging on GW2 at this point unless for idk super casual play with the state it’s in and i doubt some “magic” feb patch will change anything tbh.
Best guardian universe (:
(edited by Ayraswag.3761)
This is why WvW > current sPvP. Sad but true
This is exactly why i quit sPVP. I just got frustrated by those noobs thiefs builds which required no skill to play and still could own good players. Thiefs broken, people got frustrated, they quit. sPVP is joke at the time.. each time i see thief in the match, i know what to expect. Everyone on the team has to focus on one player (thief) or everyone be dead… speaking of overpowered builds. And haste make’s it worst.
Hope one day they fix them… now those kind of thief’ves only ruining the game.
Well… they being just optimum choosing build which requires two or three buttons for maximum carnage. But game shouldnt reward players for being just bad at game by allowing those kind of things. No tactics… just simple buttons smash and iWin. And most time those kind of thief’ves intentionally mock’s people, becouse they know how absurd they’re are. So yeah… that’s why i quit sPVP and that’s why am not only one doing so.
(edited by Bigabangasx.8016)
i’m beating a dead horse here but going to link a video that explains this core issue
http://www.youtube.com/watch?v=BRBcjsOt0_g
i’m beating a dead horse here but going to link a video that explains this core issue
http://www.youtube.com/watch?v=BRBcjsOt0_g
But If we watch the <<Balancing for Skill >> : http://extra-credits.net/episodes/balancing-for-skill/
we can understand that they deliberty have some OP character from the start , in order the medium-low skilled players have a chance vs veterans players . And with no matchmaking from the start , the low skilled players will get rolfstomp by Pros all the time , but in the same time will motivate to get better and try more classes , and the meta would progress faster .
But they didnt calculate the ppl can get emotional attachment with their character :P
I wished only for PvP all cds-resources are reduced to 20% , with reduced damage-healing , without effecting the PvE . More mortal combat combos and more fun for the victim too
(in hot joins we dont know how much tough or power the enemy have … the gear could look more shiny… Even if they failed to progress , they could use them as viewers )
i’m beating a dead horse here but going to link a video that explains this core issue
http://www.youtube.com/watch?v=BRBcjsOt0_gBut If we watch the <<Balancing for Skill >> : http://extra-credits.net/episodes/balancing-for-skill/
we can understand that they deliberty have some OP character from the start , in order the medium-low skilled players have a chance vs veterans players . And with no matchmaking from the start , the low skilled players will get rolfstomp by Pros all the time , but in the same time will motivate to get better and try more classes , and the meta would progress faster .But they didnt calculate the ppl can get emotional attachment with their character :P
I wished only for PvP all cds-resources are reduced to 20% , with reduced damage-healing , without effecting the PvE . More mortal combat combos and more fun for the victim too
(in hot joins we dont know how much tough or power the enemy have … the gear could look more shiny… Even if they failed to progress , they could use them as viewers )
there is merit in what you say but I have to disagree with that video on thieves and my reason why is if thieves are suppose to be the noobtubes off of cod then where does that leave the class as a whole in the long run.
because many players feel that in order to be competitive all you can play is noobtube (backstab or dagger/pistol) style builds.
also this sword is double edged you have to keep into account in how this might alienate other or new players from pvping because they do not like being the victim of getting jibbed in a matter of seconds
I can only see over the top dmg builds like these working against the betterment of the mists
(edited by Kline.9561)
The dude actually wasn’t even skilled, he simply used the common rotation, saw the C&D was off invulnerable, and waited to land an empowered backstab.
He could have used inf signet+C&D+ basilisk to fake the burst, then use Steal-Stab for the oneshot ( that happened anyway, so , well..).
Against mesmers who know what they’re doing, and steadily press Distortion, the burst fake is a guaranteed kill.
Anyway, this build is not viable, and i find a lot more gamebreaking ( at least in high end PvP) a mesmer being able to use distortion without a clone up.
But surely this kind of burst is one of the main reasons why the above-average PvP population is so low, since most people trying PvP rage quit after being threated with bursts of this kind for 3-4 times.
I’m a thief player, and i seriously hope they’ll tone down burst-bunkering all around all classes, even if i know that a burst reduction for the thief, without HUGE compensations for the rest, will totally destroy thief viability in high end PvP.
that was cute
15charapproval
our mesmer was hit by a 15k backstab (and 7k steal before that) by Devils Inside’s thief yesterday XD
QQ burst >.<
Yolo queue FTW [YOLO] – Desolation (EU)
Champion Magus, Genius
PvP is Dead, WHO CARES
According to Anet,this is working as intended…. Sad .
I heard the keyboards in EU don’t have a F4 key. You have my sympathies.
He used Diversion lol watch the vid. He didn’t MI.
thief shall be nerfed due to oportunity cost inexistent in his skills.
NA obviously has supreme “Hotjoin meta”. Funny video though.
PvP is Dead, WHO CARES
later. It doesn’t care that I’m there.”
I like how people run full glass cannon builds, kitten up their invulnerabilities (just like Helseth did, nice observation, Miku) and expect not to get one-shotted by a single-target burst class.
Legit!
The distortion was actually not a mishap. I could still have survived by doing diversion when my distort was about to tick out and then blurred frenzy, so hell, the distortion was good, the follow up was not.
I could also have started off with staff instead and started with chaos armor. This burst is by no means ’’uncounterable’’ and I didnt make this thread to complain about balance, especially not vs this thief build which lacks haste, won’t oneshot in the usual cases (it only did because he got a fire sigil proc which crit for 2500), can’t shortbow for kitten and aside from this one burst is worthless!
Mesmer can more or less do this too. If you run 30 duel, get mantra heal+mantra utilities (just about as viable as the double signet thief) you can also run around and oneshot people.
I hope this clears up some of the confusion for the lesser informed people (though I expected someone with 1750 worth of qp experience to have a decent idea of what was going on, I guess I overestimated you like I normally do, naito!)
I posted it for one reason; because I thought it was a fun moment on my stream, lol c:
(edited by Oni.5429)
from l2p to attention kitten.
it escalated quickly.
Exactly. You could’ve done much more. Sword #2 right after distortion, blink with staff. Instead of all that you started a pointless thread.
As expected.
But yeah, since you posted it because it was “a fun moment from your stream”, whatevs.
Peace.
Legit!
Fun fact:
Vs standard thief burst that invul was perfect, the lack of haste made the guy simply luck out and have the combo hit after the distortion. (It’s not like he was waiting, note the ’’invul’’)
For somebody as outspoken and self-opinionated as you have become, you certainly know very little about how the game works. It is super funny to watch you imply, that you basically only got killed like that, because the thief was not playing a “meta-build” with haste for their backstab and thus distortion running out right before backstab was executed.
Here’s a tip: As long as you have distortion up, a thief will be able to spam backstab and not drop out of stealth. So haste or no haste, the dude was/will be sitting behind you in stealth and mashing 1 repeatedly and since your distortion lasts a second and basilisk venom lasts 2 seconds (yes, I know the tooltip says 1.5, it’s still 2s), you will always eat the backstab by reacting like that.
Even if i play a mesmer myself and so on, i still find or atleast thats what impresion you gave me, that you are looking for attention couse theres nothing special or anything new in your thread.
Anyway, if im right, then you got my attention, so write it on your popularity book!
I’d love if you would come up with things to improve the kitteny pvp we have in gw2 and not whoring threads. But looks like noone /cares about gw2.
www.devils-inside.org
Unfortunately, there’s nothing we can do.
Unless Anet starts to do their kitten job, this game will keep dying.
It’s all in their hands, believe it or not.
It is super funny to watch you imply, that you basically only got killed like that, because the thief was not playing a “meta-build” with haste for their backstab and thus distortion running out right before backstab was executed.
Just as information for you: thats not what happened, the Thief just spammed Backstab until distortion ran out.
YOu know, if teh atrget is invulnerabel you don’t destealth and so you couldnt care less as Thief
never blinking “specialist”,
@med you’re actually correct, didnt notice I got hit by the c&d untill I rewatched it!
My solution of just dazing before the distortion end would still counter this!
Some people took this as me saying I wanted the thief nerfed which was not the point I wanted to make. The other thing was that I was only oneshot (12k+2,5k sigil) because of this build
I was pretty kitten tired when I wrote the previous stuff so sorry about making you misunderstand c;
It is super funny to watch you imply, that you basically only got killed like that, because the thief was not playing a “meta-build” with haste for their backstab and thus distortion running out right before backstab was executed.
Just as information for you: thats not what happened, the Thief just spammed Backstab until distortion ran out.
YOu know, if teh atrget is invulnerabel you don’t destealth and so you couldnt care less as Thief
I think you wanted to quote somebody else, because that’s exactly what I said:
“As long as you have distortion up, a thief will be able to spam backstab and not drop out of stealth.”
@med you’re actually correct, didnt notice I got hit by the c&d untill I rewatched it!
My solution of just dazing before the distortion end would still counter this!
Some people took this as me saying I wanted the thief nerfed which was not the point I wanted to make. The other thing was that I was only oneshot (12k+2,5k sigil) because of this build
I was pretty kitten tired when I wrote the previous stuff so sorry about making you misunderstand c;
Personally i want the mesmer nerfed because being able to use distortion without a clone up not only doesn’t make any sense, but can also be gamebreaking, since you could be able to counter a 100-0 burst with a mesmer mechanic flaw.
Note that also being able to backstab endlessly iwithout destealthing if the target is invulnerable doesn’t make any sense, and should not happen.
But still less gamebreaking than a free 1sec invulnerability.
edit inb4 “illusionary persona”:
No, i don’t care about illusionary persona: you’re not a clone, you can’t “shatter yourself”.
If you try to use mind wrack without any clone up, you don’t explode, but guess what, with distortion it works.
I’d like to know from aNet if it’s intended or not.
(edited by Mrbig.8019)
If you try to use mind wrack without any clone up, you don’t explode, but guess what, with distortion it works.
I’d like to know from aNet if it’s intended or not.
What do you mean by that? You can Mind Wrack without clones, just like you can CoF, Diversion and Distortion. Whether that is actually balanced is another question.
It also does seem odd that Distortion is an invul classified as evade, but still gives the invul message, when being attacked. A mesmer can basically invul their way through a lot of punishment without ever having their point decap because of that.
@med you’re actually correct, didnt notice I got hit by the c&d untill I rewatched it!
My solution of just dazing before the distortion end would still counter this!
Some people took this as me saying I wanted the thief nerfed which was not the point I wanted to make. The other thing was that I was only oneshot (12k+2,5k sigil) because of this build
I was pretty kitten tired when I wrote the previous stuff so sorry about making you misunderstand c;
Personally i want the mesmer nerfed because being able to use distortion without a clone up not only doesn’t make any sense, but can also be gamebreaking, since you could be able to counter a 100-0 burst with a mesmer mechanic flaw.
Note that also being able to backstab endlessly iwithout destealthing if the target is invulnerable doesn’t make any sense, and should not happen.
But still less gamebreaking than a free 1sec invulnerability.
edit inb4 “illusionary persona”:
No, i don’t care about illusionary persona: you’re not a clone, you can’t “shatter yourself”.
If you try to use mind wrack without any clone up, you don’t explode, but guess what, with distortion it works.
I’d like to know from aNet if it’s intended or not.
Your whole post doesn’t make any sense, “No, I don’t care about…” So, let’s start ignoring what traits are designed to do and start arguing that they are ALL broken because No, I don’t care what they are meant to do. Great thinking.
If you try to use mind wrack without any clone up, you don’t explode, but guess what, with distortion it works.
I’d like to know from aNet if it’s intended or not.
What do you mean by that? You can Mind Wrack without clones, just like you can CoF, Diversion and Distortion. Whether that is actually balanced is another question.
It also does seem odd that Distortion is an invul classified as evade, but still gives the invul message, when being attacked. A mesmer can basically invul their way through a lot of punishment without ever having their point decap because of that.
If we take a look at illusionary persona description, it says “SHATTERING YOUR ILLUSIONS reproduces the shattering effect on you as well”.
Basically, if you don’t have any illusion up, you shouldn’t be able to reproduce any shatter effect.
According to the description, it’s a bug. A gamebreaking one.
edit @pyrial
Read your own class trait description and come back.
(edited by Mrbig.8019)
If you try to use mind wrack without any clone up, you don’t explode, but guess what, with distortion it works.
I’d like to know from aNet if it’s intended or not.
What do you mean by that? You can Mind Wrack without clones, just like you can CoF, Diversion and Distortion. Whether that is actually balanced is another question.
It also does seem odd that Distortion is an invul classified as evade, but still gives the invul message, when being attacked. A mesmer can basically invul their way through a lot of punishment without ever having their point decap because of that.
If we take a look at illusionary persona description, it say “SHATTERING YOUR ILLUSIONS reproduces the shattering effect on you as well”.
Basically, if you don’t have any illusion up, you shouldn’t be able to reproduce any shatter effect.
According to the description, it’s a bug. A gamebreaking one.
I get what you are saying and I can not disagree with that line of reasoning, I was merely stating that it’s working that way for all of the shatter abilities.
If you try to use mind wrack without any clone up, you don’t explode, but guess what, with distortion it works.
I’d like to know from aNet if it’s intended or not.
What do you mean by that? You can Mind Wrack without clones, just like you can CoF, Diversion and Distortion. Whether that is actually balanced is another question.
It also does seem odd that Distortion is an invul classified as evade, but still gives the invul message, when being attacked. A mesmer can basically invul their way through a lot of punishment without ever having their point decap because of that.
If we take a look at illusionary persona description, it say “SHATTERING YOUR ILLUSIONS reproduces the shattering effect on you as well”.
Basically, if you don’t have any illusion up, you shouldn’t be able to reproduce any shatter effect.
According to the description, it’s a bug. A gamebreaking one.
I get what you are saying and I can not disagree with that line of reasoning, I was merely stating that it’s working that way for all of the shatter abilities.
I would also say ( and i already did) that a thief not destealthing when hitting an invulnerable target doesn’t make any sense and should also be fixed.
Regarding the “evade” issue, blurred frenzy is accounted as a “blur” effect, basically it’s like the “evade” effect, so you can contest points while blurring.
Distortion counts as “invulnerable”, so if you’re able to contest a point ( i don’t play the mesmer to the extent of knowing this) while distorting via shatter, it’s indeed a bug and should be fixed.
So mach useful stuff from a trolling thread, great work Oni.
If you try to use mind wrack without any clone up, you don’t explode, but guess what, with distortion it works.
I’d like to know from aNet if it’s intended or not.
What do you mean by that? You can Mind Wrack without clones, just like you can CoF, Diversion and Distortion. Whether that is actually balanced is another question.
It also does seem odd that Distortion is an invul classified as evade, but still gives the invul message, when being attacked. A mesmer can basically invul their way through a lot of punishment without ever having their point decap because of that.
If we take a look at illusionary persona description, it says “SHATTERING YOUR ILLUSIONS reproduces the shattering effect on you as well”.
Basically, if you don’t have any illusion up, you shouldn’t be able to reproduce any shatter effect.
According to the description, it’s a bug. A gamebreaking one.
edit @pyrial
Read your own class trait description and come back.
Illusionary Persona-I read it as, " you are taking on the role of an illusion and shattering yourself to produce the effect"
(edited by Pyrial.2917)
Illusionary persona is meant to give you the ability to use a shatter without needing illusions up. The effect is rather small considering that the shatters get better with more illusions but it is by no means OP. Thieves get the most stealth in the game. Ele’s get mist form. Guardians get other invulns plus a ton of blocks. Warriors get endure pain and engis have 3 blocks. Plus rangers have a ton of evades. This is working as intended and if you are pressuring the mesmer to waste their longest cooldown shatter and not have any illusions up then they prolly wont last much longer anyways. nerfing/changing illusionary persona would destroy the mesmer class (i know this has been said about other changes) but almost every viable mesmer build heavily and I mean HEAVILY relies on illusionary persona to be viable.
Illusionary persona is meant to give you the ability to use a shatter without needing illusions up. The effect is rather small considering that the shatters get better with more illusions but it is by no means OP. Thieves get the most stealth in the game. Ele’s get mist form. Guardians get other invulns plus a ton of blocks. Warriors get endure pain and engis have 3 blocks. Plus rangers have a ton of evades. This is working as intended and if you are pressuring the mesmer to waste their longest cooldown shatter and not have any illusions up then they prolly wont last much longer anyways. nerfing/changing illusionary persona would destroy the mesmer class (i know this has been said about other changes) but almost every viable mesmer build heavily and I mean HEAVILY relies on illusionary persona to be viable.
That’s not my point.
The description says otherwise.
A mesmer should not be allowed to shatter without any illusion up, illusionary persona or not.
illusionary persona should trigger ONLY when you’re effectively shattering an illusion.
maybe this is not the case for thieves ( a thief can literally oneshot a mesmer), but via distortion a mesmer could be able to nullify any other burst ( engie, war, mesmer etc) even with all his stubreakers off CD and without a single clone up.
this is not fine and should be fixed, or i’d like to know from devs if it’s working as intended.
guys answer is simple macros and scrypts , of course not evry thief is using those things but a lot of them is.
Illusionary persona is meant to give you the ability to use a shatter without needing illusions up. The effect is rather small considering that the shatters get better with more illusions but it is by no means OP. Thieves get the most stealth in the game. Ele’s get mist form. Guardians get other invulns plus a ton of blocks. Warriors get endure pain and engis have 3 blocks. Plus rangers have a ton of evades. This is working as intended and if you are pressuring the mesmer to waste their longest cooldown shatter and not have any illusions up then they prolly wont last much longer anyways. nerfing/changing illusionary persona would destroy the mesmer class (i know this has been said about other changes) but almost every viable mesmer build heavily and I mean HEAVILY relies on illusionary persona to be viable.
That’s not my point.
The description says otherwise.
A mesmer should not be allowed to shatter without any illusion up, illusionary persona or not.
illusionary persona should trigger ONLY when you’re effectively shattering an illusion.
maybe this is not the case for thieves ( a thief can literally oneshot a mesmer), but via distortion a mesmer could be able to nullify any other burst ( engie, war, mesmer etc) even with all his stubreakers off CD and without a single clone up.
this is not fine and should be fixed, or i’d like to know from devs if it’s working as intended.
Here you go pulled straight from the wiki with 0 bugs listed. If it was a bug it would have been noted/dealt with in the whole shattered strength fiasco. But straight from the horses mouth:
“This trait makes you count as an additional illusion for shatter skills effects.”
So in essence the trait does only trigger when you are shattering an illusion because the system reads you as an illusion.
reaction time like my grandma …. if you are not able to use / play with stunbreaker and what to play as a GC then you don’t deserve otherwise …
Play a tankish build eg. aegis guard and /lol about thiefs opener … however i think he will kill you a little bit later as you dont seem to know what you are doing
All this talk and discussion about Thieves reminds me A LOT about this good old clip.
It’s kittening stupid how you can be rewarded for missing abilities in stealth. Stealth openers should never be guaranteed. If you hit someone invulnerable/blocking/blinding while in stealth, you should be de-stealthed.
I’d love if my Fire Grab was refunded to me if it were to miss or hit an invulnerable target. Ditto for shatters and 100b.