Q:
Black Gate Tier 1 Roamer
Harbinger " I will make you (QQ)"
Q:
Does anyone think this whole traitline is now useless seeing as though daredevil basically does the same thing? This is how Anet makes thief useless now more than ever especially since Mesmers are better at stealthing than a thief, and probably deal more damage.
A:
Bro.
Guarded Initiation – Acro Major Master
Remove conditions when striking an enemy while your health is above the threshold.
Health Threshold: 90%
Vulnerability: 1% Incoming Damage, 1% Incoming Condition Damage
Weakness: -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Slow: Skills and actions are slower.
Conditions Removed: 1
I could eat an F I got in highschool, poop the results out, upload to the internet, and still show more honest effort than that horsekitten.
Edit: Also, Daredevil does the same thing as in help thief survive through evades, but the longevity is lower than old acro because of limited/weakened vigor. On the other hand, Dash trait solves the acro problem of dodging while immobed. It feels like they tried to do the same thing through different means, but overall DD does the job better because of immob safety, reasonable endurance regen, condi removal, and possible damage increase. Meanwhile thieves had might on dodge removed because they wanted acro to be pure defense, but here we are post HoT where all new spec lines attack and defend at the same time. Everything this company says is bullkitten and is purely to increase revenue in the short term.
(edited by BeepBoopBop.5403)
Thief is not good for anything if you are not in pre-made team that has a strategy, do not solo with thief alone, you ruin everything for the other 4 people
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