[Thieves] Chocking Gas
honestly, I feel sb is very close to main weapon viability.
Personally I feel that these few changes would make it viable without making it OP.
-double the speed of cluster bomb
-increase the damage of the stealth shot (instead of criting for 1.3k let it crit for around 3-4k with full zerker)
-let the #5 skill put you into stealth for 3 seconds.
Every one of your proposed changes is over the top OP. Please leave shortbow as-is.
honestly, I feel sb is very close to main weapon viability.
Personally I feel that these few changes would make it viable without making it OP.
-double the speed of cluster bomb
-increase the damage of the stealth shot (instead of criting for 1.3k let it crit for around 3-4k with full zerker)
-let the #5 skill put you into stealth for 3 seconds.
LOL
Every single one of ur points are beyond OP.
omg the last one really got me.
btw SB is fine imo, the incoming nerf is reasonable.
How is shortbow not a main weapon? Every single thief build that has existed has carried a shortbow lol If anything it needs nerfs. Specially an aftercast on shortbow #3.
(edited by ahuba.6430)
All I really suggested was giving shortbow a few extra bleed stacks, or buffing its direct damage a little, nothing too over the top. I know the guy right after me went a little too far lol, but it would be nice to see some more builds focused on shortbow.
I am trying now to make a death blossom build viable, built tanky with SoM, Dev. Venom, caltrops, and 25% mov. sig.
Trying alternate builds is a lot of the fun of this game, sure shortbows utility is great and deserves some nerfs, but bring up its viability for things other than pve and utility.
Edit: The more I think about it, the bleed stacks might be over the top, but maybe increasing the auto attack dmg by 50% if it doesn’t bounce.
(edited by Loboling.5293)