Things I really miss in this game.
My friend fear not! You are simply launching the wrong Gw’s!
Disclaimer: No, I did not read your entire post. I stopped after the opening paragraph had nothing to do with the title because gw’s has nothing to do with this title (Gw2) besides sharing the lore of the GW’s universe. Ie: different game, different mechanics, different dev team, etc.
If you do not bother to read, please do not bother to comment.
I am here to be constructive and provide feedback. Anything that provides constructive discussions is more than welcome!
Things I really miss in this game…
Druids shape shifting.
Now, this is as logical and constructive as your gw1 references, it’s a totally different game, do you see what I’m getting at? Essentially your post is based off of 7 things you “miss” from this game (according to your title) that never existed, in this game. Furthermore, I miss halo 2’s sweep shot snipes. oops did at again, irrelevant things in other games attempting to be constructive in a thread about GW2.
You are completely missing the point.
Skills mentioned are the ones I am using as examples. They promote awareness of situations. They don’t have to be copy-pasted into GW2.
If you enjoy all the things mentioned above, just say it. That is your opinion.
I am personally not a fan of certain things implemented into the game, and I express those. Feel free to express yours.
So you want more conditional skills also something like https://wiki.guildwars2.com/wiki/Fire_Grab?
(edited by Muchacho.2390)
Yes, skills like that for example.
But I’m not missing the point, the skills you mentioned were never in the game, it is quite literally me saying I miss pre Hanzo nerf arrows on my ranger. My ranger never had it. we never had:
•https://wiki.guildwars.com/wiki/Bull’s_Strike
•https://wiki.guildwars.com/wiki/Distracting_Shot
•https://wiki.guildwars.com/wiki/Diversion
•https://wiki.guildwars.com/wiki/Foul_Feast
•https://wiki.guildwars.com/wiki/Word_of_Healing
•https://wiki.guildwars.com/wiki/Flesh_of_My_Flesh
•https://wiki.guildwars.com/wiki/Death_Pact_Signet
Ie: everything you said you missed. It’s just not relevant to the “topic” of your conversation of things you miss in this game.
at any rate in regards to things you missed…
https://wiki.guildwars.com/wiki/Bull's_Strike has a more irrelvent effect as gw2 combat is desinged for the player to always be moving (exception of stationary channeled skills)
https://wiki.guildwars.com/wiki/Distracting_Shot interupts are in the game, and traits + skills themselves are their to take a +cd additional effect to said interupted skill.
https://wiki.guildwars.com/wiki/Diversion to be fair if you consider enfure pain/zerk stance the definition of “fire and forget” unsure how you are using this as an example.
https://wiki.guildwars.com/wiki/Foul_Feast we have both skills and traits that do this.
https://wiki.guildwars.com/wiki/Word_of_Healing I miss monk to… but i mean… monks kinda just spammed this skill when ally was below 50% wasn’t rlly a “wow nice clutch good read on when to use!” skill.. it was ltierally near spammable and best in slot for >50%health. Also, GW2 does have many skills and traits in relation to scenarios like this xhealth percentage, xboons, etc.
tbh I really don’t get this at all… I’m sorry, just… skills are there to be used and x always take precedence over y in any given scenario given the factors of range, health, boons, build, tankiness, positioning, etc of both you and your opponent… I’m going to kindly guide myself away from this thread now, sorry op. I really just don’t get what you mean…