The rewards
Currently the rewards are worth nothing.. it’s some RNG thingy which most SPvP players don’t need and PvE players are not interested in. This way PvE players will never come to SPvP. Only the baltazhar backpack was interesting for everyone because it was a new skin for PvP only. At that point I thought ArenaNet finally got the hang of it and would make more of those… wrong… There should be more rewards like that. Or even maybe tracks that can give way better rewards with way more tiers. Like precursors maybe? with like 40 tiers instead of 8? We don’t need dungeon tracks that give items most of us already have for over a year and a half.
Statistics
Almost EVERY game that has PvP shows which player made how many kills, assists, dmg, healing, deaths and so on. Why doesn’t have guildwars this? Without these statistics how can new players see if they are doing it good or bad or what they need to change in their gameplay? Or how is it even possible to get E-sports without these?
Asura’s
These little things are just not made correctly… Their advantage is way to big
Asura Ele dagger dagger skill 2
http://postimg.org/image/svzv1c1ex
Human Ele dagger dagger skill 2
http://postimg.org/image/tk8pka04p
The animation of the asura (second picture comes halfway and still hits…. that’s just stupid)
Transforms
simply why doesn’t a transform has the same timer indication as a boon?
http://postimg.org/image/ahlc19xe9/
As you can see here. Stability is halfway and good to see but the transform(plague in this case) is also halfway but there is no way to see it unless u hover your mouse on the icon. Like you have time for that during a battle. Also some people say you can see the timer by your stability. But what if someone else gives you more time of stability or removes the boon…
Necro second HP bar
There is currently no way to see if a necro is in deathshroud or not. this is very hard for his own team and the enemy team.
http://postimg.org/image/fz6dtar2j/
Simple fix for targeted bar. Do something like that in the party UI as well. (yes I know I’m like the worst person with paint and I’m proud of it
Numbers in HP bar
Why should I have to guess how much HP someone has? If you play a lot you can guess it by their build/class but that’s just stupid and very hard for new people that just started playing SPvP.
Leaderboards
This just works completely stupid. Lots of people (including myself) which are high rated in the leaderboards only play 1 or 2 games each couple of days. Why? simply because it’s not worth it. If we win we hardly go up. If we lose we lose a lot. Combined with it taking about ~10min each queue when you’re not in primetime makes it really lame. Also dropping out of leaderboards for not playing is kinda lame. I drop from #5 soloQ to #100 within 1 week. And when I play 1 game I’m around #5 again… That’s just a lame way. As last for leaderboards: It shouldn’t be possible to get an account with like 11 wins into top 10 right away…It should take way longer to reach the top and not just 11 games.
Leaderboards character bound instead of account
I’m into SoloQ top 25 with necromancer. There is no way for me to learn other classes or builds now, unless I want to waste my rating or get a second account… This is just stupid.
Matchmaking
Because PvP is not that interesting anymore and more stuff(like the above) makes it that matchmaking takes forever and somehow top 100 players end up with people not even in top 1000 or even players that are new PvP…. This only makes frustration from both sides… Top 100 playes rage because they play with “noobs”. And the new players or the less good can’t have a normal casual game without being yelled at.
Skyhammer
said enuff
New PvP modes
Yes we finally got a deathmatch map…. but its hotjoin only… no wait not even hotjoin its custom arena only… So you have to pay big money to play deathmatch… wait what? and it’s not even in ranked matches….
4v5 matches
A match shouldn’t be able to start 4v5…. Lots of ways to fix this like accepting the match start and more stuff like that.
Distance to target
Almost every game shows how far you are away from your target. This is very use full specially for new players. No clue why guildwars 2 doesn’t show it.
TP/bank in HotM
Its just QoL
Replace hotjoin with a SoloQ without ranking
Currently new pvp players will see hotjoin as first thing they play. Which means they will get into a lot of 4v5 matches, people using autobalacing tricks and people of way higher MMR. This is not really fair. There should be a leaderboardless soloQ mode where people can learn there way around in pvp without all those downsides to hotjoin.
Thank you for reading and have a nice day
Feel free to post more suggestions, I might add them to the list.
Btw: It’s Sey-Shi-zo ^.^
(edited by Seiishizo.7162)