This game just isn't made for team fights

This game just isn't made for team fights

in PvP

Posted by: Knote.2904

Knote.2904

Honestly, I love the mechanics of the game, it’s addicting. But every single time I play I end up being dissapointed, because it’s really just a game of clusterkittens.

Even fights as small as a simple 3v3 you can get completely lost in what’s happening.

There is just too many effects and spammed abilities and procs and passives firing off that there’s no way to actually grasp 100% of what’s happening. There’s so many little things that happen that are extremely influential that you’ll never even see.

Here are just some examples of passives making swings that you wouldn’t even know.

Someone pew pewing a rev from 1200 range while kiting some other player, drops some cc when taunt trait happens to come off cooldown, bam taunted and dies to enemy player he was kiting. The rev wouldn’t even know what he did but he caused a player to die.

Or another example, rev dodges and gains stability which immediately blocks some random incoming stun that would’ve otherwised kill him. He wouldn’t even know it happened.

And yes these 2 examples include rev but I’m not targeting that class, these are just 2 easy examples that popped in my head.

I lose and win fights all the time and don’t even know why exactly, which is very unsatisfying. Other times I win fights that I think were because of me but might have just been a teammate of mine, who knows? Lol.

However if it came down to a duel or 1v1 I can actually analyze every little thing that can happen and actual have some clarity to the gameplay, it’s exciting. All the counters you have to employ and play around their counters, etc.

I don’t even know how Anet would go about fixing this at all TBH. Simply toning down ele fireballs isn’t gonna fix it lol. Maybe a good start would be to completely remove ALL passive trait procs and somehow work them into being active abilities? Hell, add a 4th utility slot, IDK. Even then the game would still be messy as all hell.

Conquest definitely makes it worse as it forces everyone to basically be on one TINY TINY little point. How about making the maps bigger and just making it 5 caps? Or ditching conquest altogether (praise be thy lord). Anything to split people up more to have less 5v5 clusterkittens.

Kind of just a rant I guess, really trying to enjoy the game, but god it’s hard.

This game just isn't made for team fights

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Posted by: choovanski.5462

choovanski.5462

it’s different if y’all are on coms and calling things out. real different

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

This game just isn't made for team fights

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

it’s different if y’all are on coms and calling things out. real different

how does a normal pvp match voice chat log sounds like?
can share a bit ?

This game just isn't made for team fights

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Posted by: Jackalrat.5493

Jackalrat.5493

I can agree coms help. Some players will pick up on things others realistically couldn’t have and can voice them.

That being said, OP is basically correct. It’s unfortunate, but I don’t see it ever changing. Elites made it so much worse.

This game just isn't made for team fights

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Posted by: choovanski.5462

choovanski.5462

it’s different if y’all are on coms and calling things out. real different

how does a normal pvp match voice chat log sounds like?
can share a bit ?

when you are on point as a team you call target, call CC, call stomps, call kills etc.

plus, if you know the build the player is running you can tell when they used skills. like, if a ranger has used their signet of stone, or if the rev has used infuse light. you can call that out on coms then adjust your team fight strategy accordingly.

when I play with my pal who mains mesmer often he will leave a portal at home, and I’ll cap home. if crossers come, I can call for that portal over coms. either for more numbers, or to escape to mid when I’m about to die.

it’s things like that. strategic plays.

also, if you 1v1 a lot in custom arenas and give each other feedback over coms you learn professions and what is killing you so much better. 1v1 with feedback is so nice. seriously it improved my play so much. sparring and training are so important.

sometimes I’ll just 1v1 for hours. just testing builds and play.
feedback is so valuable too, like I’ll be able to tell you what you could have done to win 1v1s. oh, one of the best things is when you have many people in the arena who take turns 1v1ing. so someone can spectate you when you fight and give you feedbacknon what you could have done.

if you’re on NA and want to play premades and pratice 1v1s hit me up.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

(edited by choovanski.5462)

This game just isn't made for team fights

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Posted by: Knote.2904

Knote.2904

it’s different if y’all are on coms and calling things out. real different

how does a normal pvp match voice chat log sounds like?
can share a bit ?

when you are on point as a team you call target, call CC, call stomps, call kills etc.

plus, if you know the build the player is running you can tell when they used skills. like, if a ranger has used their signet of stone, or if the rev has used infuse light. you can call that out on coms then adjust your team fight strategy accordingly.

when I play with my pal who mains mesmer often he will leave a portal at home, and I’ll cap home. if crossers come, I can call for that portal over coms. either for more numbers, or to escape to mid when I’m about to die.

it’s things like that. strategic plays.

also, if you 1v1 a lot in custom arenas and give each other feedback over coms you learn professions and what is killing you so much better. 1v1 with feedback is so nice. seriously it improved my play so much. sparring and training are so important.

sometimes I’ll just 1v1 for hours. just testing builds and play.
feedback is so valuable too, like I’ll be able to tell you what you could have done to win 1v1s. oh, one of the best things is when you have many people in the arena who take turns 1v1ing. so someone can spectate you when you fight and give you feedbacknon what you could have done.

if you’re on NA and want to play premades and pratice 1v1s hit me up.

That’s not at all what I’m talking about.

You can see when a ranger uses stone or a mesmer portals.

I’m talking about all the other passive stuff that flies under the radar, during all the mess.