This one dimensional 'capture the point and hold it' system doesn't work

This one dimensional 'capture the point and hold it' system doesn't work

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Posted by: Jae.5138

Jae.5138

Just had a match against 4 guardians and 1 warrior. During the fight, the warrior popped fury + hundred blades and killed 2 of us instantly in a 5v5. Why did we not dodge it? Well he had 27 stacks of might.

Guardians are ridiculously overpowered. Their only weakness is that they lack the hard cc’s that warriors have. That is, they are easily kited. But…are they?

Firstly, why does one kite? Of course, to kill another without dying yourself. This simple idea is completely ruined when your main profession is a ranger and the other is a guardian. Retaliation kills me faster than I kill the guardian.

Also, why, as a guardian, would it be a weakness that he/she can be kited easily? The guardian only has to hold a point. Not move from the spot. Does he have the tools to do it? The knock backs. The heal. The toughness, the health, the boons. Check. Weakness? Can’t chase people around. Big deal.

To talk about the match more, the guardians and the warrior, just to demonstrate how we can’t kill them, sat in a neat pile in our group. We would pop all our skills, couldn’t kill one. If we down them, they’d just revive him/her with their million knock backs. The actual didn’t match didn’t go like that, of course. They’d just have one guardian per node, with the others roaming between the points.

Whether add limit to the number of people that are affected by the guardian buffs, or make them harder to stack. This pvp system does not work.

This one dimensional 'capture the point and hold it' system doesn't work

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Posted by: Jae.5138

Jae.5138

I propose that some methods added for other classes to remove boons as well apart from mesmer/necromancer. for instance perhaps buff superior sigil of nullification

(60% chance on crit to remove boon)

Sounds fancy, but it has a 10 s cooldown. That means, every 10 seconds, you might remove that regen that the guardian has which has 3 seconds left. Which is kind of silly seeing how they put up 3~4 boons on themselves every few seconds.

This one dimensional 'capture the point and hold it' system doesn't work

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Posted by: Nikkle.4013

Nikkle.4013

Just had a match against 4 guardians and 1 warrior. During the fight, the warrior popped fury + hundred blades and killed 2 of us instantly in a 5v5. Why did we not dodge it? Well he had 27 stacks of might.

Im quite confused. First if he had 27 stacks of might I think you should report him for hacking. Considering 25 is the cap. But why did that prevent your dodge?

This one dimensional 'capture the point and hold it' system doesn't work

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Posted by: Jae.5138

Jae.5138

it didn’t. i just died instantly.

are you sure 25 is cap? because both me and my teammates saw 27 stacks

This one dimensional 'capture the point and hold it' system doesn't work

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Posted by: Shukran.4851

Shukran.4851

25 is cap. if you said 4 guardian cycled immobilize on you, maybe it could be true, but 27 stacks of might and you died fast because of this seems to mean lack of experience.
yesterday we met 4 guardian 1 war too. we did split them and gg.victory was ours. experience.
oh and if they focused instantly dpses, it was a good strategy of them, not some kind of magic.

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Posted by: Streaks.5076

Streaks.5076

During the warm up period before match, your team should have prepped by grabbing stability utilities for stomps. That many guardians, it’s a requirement to have at least 2-3 people be consistent stompers.

Noob – Revanent

Looking for a good guild for PoF

This one dimensional 'capture the point and hold it' system doesn't work

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Posted by: Jae.5138

Jae.5138

we had no one that could provide stability for the team. We had a couple of rangers, a thief, a warrior, and i can’t even remember the fifth

and what does experience have to do with getting gibbed? they had a glass cannon warrior with four guardian supports (not pure support obviously they did damage too)